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📄 buildrpbasistree2.m

📁 beamlet变化的工具箱
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%  BuildRPBasisTree -- Build an Anisotropic 2-d Basis Tree  % %  Usage%     btree = BuildRPBasisTree(maxDepth,BasisName,optionList)% %   Inputs%     maxDepth       A 2-vector defining Maximum depth of tree (in coordinate1 direction%                    and in coordinate2 direction)  maxDepth = [maxDepth1,maxDepth2]%                    (imageSize is defined as  2.^[maxDepth1,maxDepth2]).%     BasisName	defines the Basis to be built and can be:%              'Congruent' = basis corresponding to a tiling of the 2D plane using %                    congruent rectangles of size imageSize(1)/(2^d1) X imageSize(2)/(2^d2)%                    optionList = [d1,d2]%              'Trivial' = the unitary basis, corresponding to the tiling of the 2D plane %                   with 1 rectangle of size imageSize(1) X imageSize(2). %                   optionList = []%              'Complete' = basis corresponding to tiling with smallest possible %                   rectangles,   i.e. of size 1 x 1.%                   optionList = []%              'Horizontal' = basis corresponding to tiling with horizontally elongated%                    rectangles of uniform size  imageSize(1)/(2^d1) X imageSize(2) %                    optionList = [d1]%              'Vertical' = basis corresponding to tiling with vertically elongated%                    rectangles of uniform size  imageSize(1) X imageSize(2)/(2^d2)%                    optionList = [d2]%              'Diadic1' = basis corresponding to tiling with horizontally %                    elongated rectangles which diadicaly split the coordinate1 %                    using d1 splits.%                    optionList = [d1]%              'FIO' = basis corresponding to a Fefferman/Stein/Sogge/Hart Basis Tree.%                    Diadic splits horizontally and decresing splits vertically%                    with maximum splits equal to d2 and decreasing by d2Step every 2 %                    horizontal splits. Default optionList (d2Split=1).%                    optionList = [d2Split]%              'Cortex' = basis corresponding to tiling with horizontally %                    elongated rectangles which diadicaly split the coordinate1%                    using d1 splits. And congruent splits in coordinate2%                    (with size imageSize(2)/(2^d2)). OptionList defaults to MaxDepth%                    optionList = [d1,d2]%              'HorizontalFrom1D' = basis corresponding to tiling with horizontally %                    elongated rectangles given by a 1D tree of length 2*imageSize(1) -1%                    optionList = [OneDtree]%              'VerticalFrom1D' = basis corresponding to tiling with vertically elongated%                    rectangles given by a 1D tree of length 2*imageSize(2) -1%                    optionList = [OneDtree]%              'Random' = basis corresponding to a random tiling. The optionList%                    parameter determines the probabilities of spliting a node.%                    (probabilities are in [0..1] and must sum to 1).%                    optionList = []     equal probability to split splitcoor1 and splitcoor2%                    optionList = [noSplitProb]  %                    optionList = [noSplitProb splitCoor1Prob splitcoor2Prob]  %                    % %     optionList     a list of parameters associated with the chosen basis type. % %   Outputs%     btree    anisotropic rectangle basis tree% %   Description%     Builds a basis tree associated with an anisotropic tiling of a 2D plane %     using rectangles. Size of associated tree need not be square.%     %   See also:  RPtree structure description.% %%% Part of BeamLab Version:200% Built:Friday,23-Aug-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%%% Part of BeamLab Version:200% Built:Saturday,14-Sep-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%

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