📄 calcbeam.m
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% CalcBeam -- Calculate Beamlet transform by ray trace% Usage% e = CalcBeam(from,to,x,n);% Inputs% from coordinates of vertex% to coordinates of vertex% x n*n image array n dyadic% Output% e single beamlet transform% Description% [1] Use a method similar to Bresenham's line-drawing algorithm.% [2] The beam can't be either horizontal or vertical.% See Also% SingleBeamlet%%% Part of BeamLab Version:200% Built:Friday,23-Aug-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%%% Part of BeamLab Version:200% Built:Saturday,14-Sep-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%
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