📄 fbt_dp.m
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% % FBT_RP: multi-scale Forward 3D Recursive Partiotioning Beamlet Transform, voxel corners grid% Usage:% B = FBT_RP2(vol,cs);% Inputs:% vol n*n*n matrix (x,y,z) voxel intensities% cs coarsest scale of dyadic cubes (default cs=0)% Outputs:% X a structured array B(s).B(r1,c1,r2,c2,p,x,y,z) where r1,c1,r2,c2 are the segment end points% indices, p is the pair of cube faces index, s is the scale of the dyadic cube and x,y,z reffer % to the dyadic cube location% Description:% sums 3D array along lines.% see also:% SSFBT_DP, splitb, get_end_points, getb_ind, cubelength% %%% Part of BeamLab Version:200% Built:Friday,23-Aug-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%%% Part of BeamLab Version:200% Built:Saturday,14-Sep-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%
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