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📄 fbt_dp.m

📁 beamlet变化的工具箱
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% %  FBT_RP: multi-scale Forward 3D Recursive Partiotioning Beamlet Transform, voxel corners grid%   Usage:%     B = FBT_RP2(vol,cs);%   Inputs:%     vol    n*n*n matrix (x,y,z) voxel intensities%     cs     coarsest scale of dyadic cubes (default cs=0)%   Outputs:%     X      a structured array B(s).B(r1,c1,r2,c2,p,x,y,z) where r1,c1,r2,c2 are the segment end points%            indices, p is the pair of cube faces index, s is the scale of the dyadic cube and x,y,z reffer %            to the dyadic cube location%   Description:%     sums 3D array along lines.%   see also:%     SSFBT_DP, splitb, get_end_points, getb_ind, cubelength%  %%% Part of BeamLab Version:200% Built:Friday,23-Aug-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%%% Part of BeamLab Version:200% Built:Saturday,14-Sep-2002 00:00:00% This is Copyrighted Material% For Copying permissions see COPYING.m% Comments? e-mail beamlab@stat.stanford.edu%

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