📄 patterndlg.cpp.9600
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// patternDlg.cpp : implementation file
//
#include "stdafx.h"
#include "pattern.h"
#include "patternDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPatternDlg dialog
CPatternDlg::CPatternDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPatternDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CPatternDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CPatternDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPatternDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPatternDlg, CDialog)
//{{AFX_MSG_MAP(CPatternDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPatternDlg message handlers
BOOL CPatternDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
hDevice = CreateFile("COM5",
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
0,
NULL);
DCB PortDCB;
PortDCB.DCBlength = sizeof(DCB);
GetCommState(hDevice, &PortDCB);
PortDCB.BaudRate = 9600; // baud
PortDCB.ByteSize = 8; // Number of bits/byte, 4-8
PortDCB.Parity = NOPARITY;
PortDCB.StopBits = ONESTOPBIT;
if (!SetCommState(hDevice, &PortDCB))
{
AfxMessageBox("sdfsf");
}
COMMTIMEOUTS CommTimeouts;
GetCommTimeouts(hDevice, &CommTimeouts);
CommTimeouts.ReadIntervalTimeout = MAXDWORD; //MAXDWORD;
CommTimeouts.ReadTotalTimeoutMultiplier = 100;
CommTimeouts.ReadTotalTimeoutConstant = 100;
CommTimeouts.WriteTotalTimeoutMultiplier = 50;
CommTimeouts.WriteTotalTimeoutConstant = 100;
if (!SetCommTimeouts(hDevice, &CommTimeouts))
{
AfxMessageBox("sdfsf");
}
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CPatternDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
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