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📄 patterndlg.cpp.9600

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// patternDlg.cpp : implementation file
//

#include "stdafx.h"
#include "pattern.h"
#include "patternDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPatternDlg dialog

CPatternDlg::CPatternDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CPatternDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CPatternDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CPatternDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPatternDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CPatternDlg, CDialog)
	//{{AFX_MSG_MAP(CPatternDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_WM_CLOSE()
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPatternDlg message handlers

BOOL CPatternDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	hDevice = CreateFile("COM5",
						  GENERIC_READ | GENERIC_WRITE,
						  FILE_SHARE_READ,
						  NULL,
						  OPEN_EXISTING,
						  0,
						  NULL);
	DCB  PortDCB;    
	PortDCB.DCBlength = sizeof(DCB); 
	GetCommState(hDevice, &PortDCB);
	PortDCB.BaudRate = 9600; // baud
	PortDCB.ByteSize = 8;     // Number of bits/byte, 4-8 
	PortDCB.Parity = NOPARITY; 
	PortDCB.StopBits = ONESTOPBIT;  

	if (!SetCommState(hDevice, &PortDCB))
	{
		  AfxMessageBox("sdfsf");
	}

	COMMTIMEOUTS  CommTimeouts;
	GetCommTimeouts(hDevice, &CommTimeouts);
	CommTimeouts.ReadIntervalTimeout = MAXDWORD; //MAXDWORD;  
	CommTimeouts.ReadTotalTimeoutMultiplier = 100;  
	CommTimeouts.ReadTotalTimeoutConstant = 100;    
	CommTimeouts.WriteTotalTimeoutMultiplier = 50;  
	CommTimeouts.WriteTotalTimeoutConstant = 100;    

	if (!SetCommTimeouts(hDevice, &CommTimeouts))
	{
		  AfxMessageBox("sdfsf");
	} 
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CPatternDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

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