⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 bitmap_button.py

📁 用python写的ide开发环境,巨强大,不过需要wxpython的支持
💻 PY
字号:
# bitmap_button.py: wxBitmapButton objects# $Id: bitmap_button.py,v 1.26 2007/04/12 07:15:34 guyru Exp $## Copyright (c) 2002-2007 Alberto Griggio <agriggio@users.sourceforge.net># License: MIT (see license.txt)# THIS PROGRAM COMES WITH NO WARRANTYimport wximport common, misc, osfrom edit_windows import ManagedBasefrom tree import Treefrom widget_properties import *class EditBitmapButton(ManagedBase):    events = ['EVT_BUTTON']        def __init__(self, name, parent, id, bmp_file, sizer, pos, property_window,                 show=True):        """\        Class to handle wxBitmapButton objects        """        import config        ManagedBase.__init__(self, name, 'wxBitmapButton', parent, id, sizer,                             pos, property_window, show=show)        self.default = False        self.set_bitmap(bmp_file)        # bitmap property        self.access_functions['bitmap'] = (self.get_bitmap, self.set_bitmap)        self.properties['bitmap'] = FileDialogProperty(self, 'bitmap', None,                                                       style=wx.OPEN |                                                       wx.FILE_MUST_EXIST,                                                       can_disable=False, label=_("bitmap"))        self.access_functions['default'] = (self.get_default, self.set_default)        self.access_functions['style'] = (self.get_style, self.set_style)        self.properties['default'] = CheckBoxProperty(self, 'default', None, label=_("default"))        # 2003-08-07: added 'disabled_bitmap' property        self.disabled_bitmap = ""        self.access_functions['disabled_bitmap'] = (self.get_disabled_bitmap,                                                    self.set_disabled_bitmap)        self.properties['disabled_bitmap'] = FileDialogProperty(            self, 'disabled_bitmap', None, style=wx.OPEN|wx.FILE_MUST_EXIST, label=_("disabled bitmap"))        # 2003-09-04 added default_border        if config.preferences.default_border:            self.border = config.preferences.default_border_size            self.flag = wx.ALL                self.style_pos = (wx.BU_AUTODRAW, wx.BU_LEFT, wx.BU_RIGHT, wx.BU_TOP,            wx.BU_BOTTOM, wx.NO_BORDER)        style_labels = ('#section#' + _('Style'), 'wxBU_AUTODRAW', 'wxBU_LEFT', 'wxBU_RIGHT',             'wxBU_TOP', 'wxBU_BOTTOM', 'wxNO_BORDER')                #The tooltips tuple        self.tooltips=(_("If this is specified, the button will be drawn "                        "automatically using the label bitmap only, providing"                        " a 3D-look border. If this style is not specified, the "                        "button will be drawn without borders and using all "                        "provided bitmaps. WIN32 only."                        "Left-justifies the bitmap label. WIN32 only."),                        _("Right-justifies the bitmap label. WIN32 only."),                        _("Aligns the bitmap label to the top of the button."                        " WIN32 only."),                        _("Aligns the bitmap label to the bottom of the button."                        " WIN32 only."),                        _("Creates a flat button. Windows and GTK+ only."))        self.properties['style'] = CheckListProperty(self, 'style', None,                                                     style_labels,tooltips=self.tooltips)    def create_properties(self):        ManagedBase.create_properties(self)        panel = wx.Panel(self.notebook, -1)        self.properties['bitmap'].display(panel)        self.properties['disabled_bitmap'].display(panel)        self.properties['default'].display(panel)        self.properties['style'].display(panel)        szr = wx.BoxSizer(wx.VERTICAL)        szr.Add(self.properties['bitmap'].panel, 0, wx.EXPAND)        szr.Add(self.properties['disabled_bitmap'].panel, 0, wx.EXPAND)        szr.Add(self.properties['default'].panel, 0, wx.EXPAND)        szr.Add(self.properties['style'].panel, 0, wx.EXPAND)        panel.SetAutoLayout(True)        panel.SetSizer(szr)        szr.Fit(panel)        self.notebook.AddPage(panel, 'Widget')    def get_style(self):        retval = [0] * len(self.style_pos)        try:            for i in range(len(self.style_pos)):                if self.style & self.style_pos[i]:                    retval[i] = 1        except AttributeError:            pass        return retval    def set_style(self, value):        value = self.properties['style'].prepare_value(value)        self.style = 0        for v in range(len(value)):            if value[v]:                self.style |= self.style_pos[v]        if self.widget: self.widget.SetWindowStyleFlag(self.style)    def get_bitmap(self):        return self.bitmap    def set_bitmap(self, value):        self.bitmap = value        if self.widget:            bmp = self.load_bitmap()            self.widget.SetBitmapLabel(bmp)            self.widget.SetBitmapSelected(bmp)            self.widget.SetBitmapFocus(bmp)            self.set_size("%s, %s" % tuple(self.widget.GetBestSize()))    def get_disabled_bitmap(self):        return self.disabled_bitmap    def set_disabled_bitmap(self, value):        self.disabled_bitmap = value        if self.widget:            bmp = self.load_bitmap(self.disabled_bitmap)            self.widget.SetBitmapDisabled(bmp)            self.set_size("%s, %s" % tuple(self.widget.GetBestSize()))    def create_widget(self):        bmp = self.load_bitmap()        try:            self.widget = wx.BitmapButton(self.parent.widget, self.id, bmp,                                          style=self.style)        except AttributeError:            self.widget = wx.BitmapButton(self.parent.widget, self.id, bmp)    def load_bitmap(self, which=None, empty=[None]):        if which is None: which = self.bitmap        if which and \               not (which.startswith('var:') or which.startswith('code:')):            which = misc.get_relative_path(which)            return wx.Bitmap(which, wx.BITMAP_TYPE_ANY)        else:            if empty[0] is None:                empty[0] = wx.EmptyBitmap(1, 1)                     return empty[0]    def get_default(self):        return self.default    def set_default(self, value):        self.default = bool(int(value))##         if value and self.widget:##             self.widget.SetDefault()# end of class EditBitmapButton        def builder(parent, sizer, pos, number=[1]):    """\    factory function for EditBitmapButton objects.    """        name = 'bitmap_button_%s' % number[0]    while common.app_tree.has_name(name):        number[0] += 1        name = 'bitmap_button_%s' % number[0]    bitmap = misc.FileSelector(_("Select the image for the button"))    button = EditBitmapButton(name, parent, wx.NewId(), bitmap, sizer, pos,                              common.property_panel)    node = Tree.Node(button)    button.node = node    button.show_widget(True)    common.app_tree.insert(node, sizer.node, pos-1)def xml_builder(attrs, parent, sizer, sizeritem, pos=None):    """\    factory to build EditBitmapButton objects from an xml file    """    from xml_parse import XmlParsingError    try: label = attrs['name']    except KeyError: raise XmlParsingError, _("'name' attribute missing")    if sizer is None or sizeritem is None:        raise XmlParsingError, _("sizer or sizeritem object cannot be None")    button = EditBitmapButton(label, parent, wx.NewId(), '', sizer, pos,                              common.property_panel, show=False)    sizer.set_item(button.pos, option=sizeritem.option, flag=sizeritem.flag,                   border=sizeritem.border) #, size=button.GetBestSize())    node = Tree.Node(button)    button.node = node    if pos is None: common.app_tree.add(node, sizer.node)    else: common.app_tree.insert(node, sizer.node, pos-1)    return buttondef initialize():    """\    initialization function for the module: returns a wxBitmapButton to be    added to the main palette.    """    common.widgets['EditBitmapButton'] = builder    common.widgets_from_xml['EditBitmapButton'] = xml_builder    return common.make_object_button('EditBitmapButton',                                     'icons/bitmap_button.xpm')

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -