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📄 perl_codegen.py

📁 用python写的ide开发环境,巨强大,不过需要wxpython的支持
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# perl_codegen.py : perl generator functions for wxSplitterWindow objects# $Id: perl_codegen.py,v 1.8 2007/08/07 12:15:21 agriggio Exp $## Copyright (c) 2002-2004 D.H. aka crazyinsomniac on sourceforge.net# License: MIT (see license.txt)# THIS PROGRAM COMES WITH NO WARRANTYimport commonclass PerlCodeGenerator:#wxSplitterWindow(  parent, id, pos , size , style , name )    new_signature = [        '$parent', '$id', '$pos', '$size', '$style', '$name'    ]    def get_code(self, window):        plgen = common.code_writers['perl']        prop = window.properties        id_name, id = plgen.generate_code_id(window)        if not window.parent.is_toplevel:            parent = '$self->{%s}' % window.parent.name        else:            parent = '$self'        if window.is_toplevel:            l = []            if id_name: l.append(id_name)            klass = window.base            if klass != window.klass: klass = window.klass            else: klass = klass.replace('wx','Wx::',1)            l.append('$self->{%s} = %s->new(%s, %s);\n' %                (window.name, plgen.cn(klass), parent,id))            return l, [], []        style = prop.get("style")        if not( style and style != 'wxSP_3D' ): # default style            style = ''        init = []        if id_name: init.append(id_name)        init.append('$self->{%s} = %s->new(%s, %s, wxDefaultPosition, '                    'wxDefaultSize, %s);\n'                    % (window.name, plgen.cn(window.klass), parent, id, style))        props_buf = plgen.generate_common_properties(window)        layout_buf = []        win_1 = prop.get('window_1')        win_2 = prop.get('window_2')        orientation = prop.get('orientation', 'wxSPLIT_VERTICAL')        if win_1 and win_2:            sash_pos = prop.get('sash_pos', '')            if orientation == 'wxSPLIT_VERTICAL':                f_name = 'SplitVertically'            else:                f_name = 'SplitHorizontally'            layout_buf.append('$self->{%s}->%s($self->{%s}, $self->{%s}, %s);\n'                % (window.name, f_name, win_1, win_2, sash_pos))        else:            def add_sub(win):                layout_buf.append('$self->{%s}->SetSplitMode(%s);\n'                    % (window.name, orientation))                layout_buf.append('$self->{%s}->Initialize($self->{%s});\n'                    % (window.name, win))            if win_1:                add_sub(win_1)            elif win_2:                add_sub(win_2)        return init, props_buf, layout_buf    def get_layout_code(self, obj):        plgen = common.code_writers['perl']        props_buf = []        prop = obj.properties        orientation = prop.get('orientation', 'wxSPLIT_VERTICAL')        win_1 = prop.get('window_1')        win_2 = prop.get('window_2')        if win_1 and win_2:            sash_pos = prop.get('sash_pos', '')            if orientation == 'wxSPLIT_VERTICAL':                f_name = 'SplitVertically'            else:                f_name = 'SplitHorizontally'            props_buf.append('$self->%s($self->{%s}, $self->{%s}, %s);\n' %                             (f_name, win_1, win_2, sash_pos))        else:            def add_sub(win):                props_buf.append('$self->SetSplitMode(%s);\n' % orientation)                props_buf.append('$self->Initialize($self->{%s});\n' % win)            if win_1:                add_sub(win_1)            elif win_2:                add_sub(win_2)        return props_buf    # end of class PerlCodeGeneratordef initialize():    common.class_names['EditSplitterWindow'] = 'wxSplitterWindow'    common.class_names['SplitterPane'] = 'wxPanel'    common.toplevels['EditSplitterWindow'] = 1    common.toplevels['SplitterPane'] = 1    plgen = common.code_writers.get('perl')    if plgen:        plgen.add_widget_handler('wxSplitterWindow', PerlCodeGenerator())

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