📄 automatictackdlg.h
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// AutomaticTackDlg.h : header file
//
#if !defined(AFX_AUTOMATICTACKDLG_H__ADD5716D_A0EE_42B1_B447_87EB6817CA89__INCLUDED_)
#define AFX_AUTOMATICTACKDLG_H__ADD5716D_A0EE_42B1_B447_87EB6817CA89__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CAutomaticTackDlg dialog
class CAutomaticTackDlg : public CDialog
{
// Construction
public:
void ExitConnect();
void OnInitADOConn(CString str);
CAutomaticTackDlg(CWnd* pParent = NULL); // standard constructor
_ConnectionPtr m_pConnection;
_RecordsetPtr m_pRecordset;
// Dialog Data
//{{AFX_DATA(CAutomaticTackDlg)
enum { IDD = IDD_AUTOMATICTACK_DIALOG };
CListCtrl m_Grid;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAutomaticTackDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CAutomaticTackDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AUTOMATICTACKDLG_H__ADD5716D_A0EE_42B1_B447_87EB6817CA89__INCLUDED_)
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