📄 buttondlg.h
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// ButtonDlg.h : header file
//
#if !defined(AFX_BUTTONDLG_H__BBA2F149_D6D1_4F9C_B26A_A1C3E46A045E__INCLUDED_)
#define AFX_BUTTONDLG_H__BBA2F149_D6D1_4F9C_B26A_A1C3E46A045E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CButtonDlg dialog
class CButtonDlg : public CDialog
{
// Construction
public:
CButtonDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CButtonDlg)
enum { IDD = IDD_BUTTON_DIALOG };
CButton m_Button3;
CButton m_Button2;
CButton m_Button1;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CButtonDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CButtonDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton1();
afx_msg void OnButton2();
afx_msg void OnButton3();
afx_msg void OnButton4();
afx_msg void OnButton5();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUTTONDLG_H__BBA2F149_D6D1_4F9C_B26A_A1C3E46A045E__INCLUDED_)
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