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📄 logoncontainer.cpp

📁 symbian 3nd 实现短信息收发
💻 CPP
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/*
* ============================================================================
*  Name     : CLogonContainer from CCoeControl, MCoeControlObserver
*  Part of  : Logon
*  Copyright (c) 2003 Nokia. All rights reserved.
* ============================================================================
*/

// INCLUDE FILES
#include <eiklabel.h>  // for example label control
#include <barsread.h>  // for resource reader
#include <eikedwin.h>  // for CEikEdwin
#include <eikgted.h>   // for CEikGlobalTextEditor
#include <aknnotedialog.h> // CAknWaitNoteWrapper
#include <AknQueryDialog.h>    //CAknQueryDialog
#include <FrMes.rsg>
#include "FrMes.hrh"
#include "LogonContainer.h"

#include <eikseced.h>       // for secret editor
#include <AknNumSecEd.h>    // for numeric secret editor

const TInt KNumberOfStepsToSaveGame(20);
const TInt KNumberBack = 200;

// ================= MEMBER FUNCTIONS =======================

// C++ default constructor can NOT contain any code, that
// might leave.
//
CLogonContainer::CLogonContainer()
    {
		m_pLabelName = NULL;
		m_pLabelCode = NULL;

		m_pEditName = NULL;
		m_pEditCode = NULL;
		m_nStepsCompleted = 0;
		m_nRes = 0;
    }

// EPOC default constructor can leave.
void CLogonContainer::ConstructL(const TRect& aRect)
    {
        m_TimeWaster.CreateLocal();
		CreateWindowL();

	//label sName
		TBuf<32> sName;	
		iCoeEnv->ReadResource(sName, R_QTN_FRMES_LABEL_LVIEW_NAME);
		m_pLabelName = new (ELeave) CEikLabel;
		m_pLabelName->SetContainerWindowL(*this);
		m_pLabelName->SetTextL(sName);
		m_pLabelName->SetExtent(TPoint(20, 30), m_pLabelName->MinimumSize());

	//edit sName new
		m_pEditName = new (ELeave) CEikEdwin(/*TGulBorder::ESingleBlack*/);
		m_pEditName->SetContainerWindowL(*this);
		m_pEditName->ConstructL(EEikEdwinNoAutoSelection | EEikEdwinIgnoreVirtualCursor, 10, 10, 1);
		m_pEditName->SetExtent(TPoint(80, 25), TSize(70, 20));
   
	//label sCode
		TBuf<32> sCode;	
		iCoeEnv->ReadResource(sCode, R_QTN_FRMES_LABEL_VIEW_PWD);
		m_pLabelCode = new (ELeave) CEikLabel;
		m_pLabelCode->SetContainerWindowL(*this);
		m_pLabelCode->SetTextL(sCode);
		m_pLabelCode->SetExtent(TPoint(20, 60), m_pLabelCode->MinimumSize());

	//edit sCode rss
		TResourceReader readercode;
		iCoeEnv->CreateResourceReaderLC(readercode,
										 R_QTN_FRMES_NUM_CODE_COUNT);
		m_pEditCode = new (ELeave) CAknNumericSecretEditor();
		m_pEditCode->SetContainerWindowL(*this);
		m_pEditCode->ConstructFromResourceL(readercode);
		CleanupStack::PopAndDestroy();  // Resource reader
		m_pEditCode->SetExtent(TPoint(80, 55), TSize(70, 20));

		m_pEditName->SetFocus(ETrue);
		SetRect(aRect);
		ActivateL();
    }

// Destructor
CLogonContainer::~CLogonContainer()
    {
		if(m_pLabelName)
		{
			delete m_pLabelName;
			m_pLabelName = NULL;
		}
		if(m_pLabelCode)
		{
			delete m_pLabelCode;
			m_pLabelCode = NULL;
		}
		if(m_pEditName)
		{
			delete m_pEditName;
			m_pEditName = NULL;
		}
		if(m_pEditCode)
		{
			delete m_pEditCode;
			m_pEditCode = NULL;
		}
		m_TimeWaster.Close();
    }

// ---------------------------------------------------------
// CLogonContainer::FocusTo(TInt aCommand)
// Change foccused control.
// (other items were commented in a header).
// ---------------------------------------------------------
//

void CLogonContainer::FocusTo(TInt aCommand)
    {
    }

// ---------------------------------------------------------
// CLogonContainer::SizeChanged()
// Called by framework when the view size is changed
// (other items were commented in a header).
// ---------------------------------------------------------
//
void CLogonContainer::SizeChanged()
    {
    }

// ---------------------------------------------------------
// CLogonContainer::CountComponentControls() const
// (other items were commented in a header).
// ---------------------------------------------------------
//
TInt CLogonContainer::CountComponentControls() const
    {
		return 4; // return nbr of controls inside this container
    }

// ---------------------------------------------------------
// CLogonContainer::ComponentControl(TInt aIndex) const
// (other items were commented in a header).
// ---------------------------------------------------------
//
CCoeControl* CLogonContainer::ComponentControl(TInt aIndex) const
    {
		switch(aIndex)
		{
			case 0:
				return m_pLabelName;
				break;
			case 1:
	 			return m_pEditName;
	 			break;
	 		case 2:
	 			return m_pLabelCode;
	 			break;
			case 3:
	 			return m_pEditCode;
	 			break;
			default:
				return NULL;
				break;
		}
    }

// ---------------------------------------------------------
// CLogonContainer::Draw(const TRect& aRect) const
// (other items were commented in a header).
// ---------------------------------------------------------
//
void CLogonContainer::Draw(const TRect& aRect) const
    {
    CWindowGc& gc = SystemGc();
    gc.SetPenStyle(CGraphicsContext::ENullPen);
    gc.SetBrushColor(KRgbRed);
    gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
    gc.DrawRect(aRect);
    }

// ---------------------------------------------------------
// CLogonContainer::OfferKeyEventL(...)
// Notify key events to editors.
// (other items were commented in a header).
// ---------------------------------------------------------
//
TKeyResponse CLogonContainer::OfferKeyEventL(
    const TKeyEvent& aKeyEvent, TEventCode aType)
    {
		if (m_pEditName)
			{
				if (m_pEditName->IsFocused())
				{
					if((aType == EEventKey) && (aKeyEvent.iCode == EKeyDownArrow))
					{
						m_pEditName->SetFocus(EFalse);
						m_pEditCode->SetFocus(ETrue);
						return EKeyWasConsumed;
					}
					return m_pEditName->OfferKeyEventL(aKeyEvent, aType);
				}
			}

		if (m_pEditCode)
		{
			if (m_pEditCode->IsFocused())
			{
				if((aType == EEventKey) && (aKeyEvent.iCode == EKeyUpArrow))
				{
					m_pEditCode->SetFocus(EFalse);
					m_pEditName->SetFocus(ETrue);
					return EKeyWasConsumed;
				}
				return m_pEditCode->OfferKeyEventL(aKeyEvent, aType);
			}
		}
		return EKeyWasNotConsumed;
    }


// ---------------------------------------------------------
// CLogonContainer::HandleControlEventL(
//     CCoeControl* aControl,TCoeEvent aEventType)
// (other items were commented in a header).
// ---------------------------------------------------------
//
void CLogonContainer::HandleControlEventL(
    CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
    {
    }

void CLogonContainer::GetInput (TDes& aBuf, TInt aType)
{
	switch(aType)
	{
	case 1:
		m_pEditName->GetText(aBuf);
		break;
	case 2:
		m_pEditCode->GetText(aBuf);
	    break;
	}
}


TBool CLogonContainer::IsConnectNet()	
{
	// NoteDialog
	CAknQueryDialog* pdialog = CAknQueryDialog::NewL(CAknQueryDialog::ENoTone);
	TBool aResult=pdialog->ExecuteLD( R_QTN_FRMES_SHOW_CONNECT);
	return(aResult);
}

TBool CLogonContainer::IsWaitLogin()
{
	//waitDialog
	TInt nmark = 0;
    CAknWaitNoteWrapper* waitNoteWrapper = CAknWaitNoteWrapper::NewL();
    CleanupStack::PushL(reinterpret_cast<CBase*>(waitNoteWrapper)); // Required reinterpret_cast as CAknWaitNoteWrapper inherits privately from CActive
    if ( waitNoteWrapper->ExecuteL(R_FRMES_REGIST_DIALOG_WAIT, *this)) // this is a blocking call, remember the wrapper isn't a dialog, so it doesn't need the EEikDialogFlagWait flag to make it blocking 
	{
		if(CancelWaitLogin())
		{
			nmark = 1;
		}
	
	}
    CleanupStack::PopAndDestroy(waitNoteWrapper);
	return (nmark == 1);
}


/**
* Called by the wait note wrapper when the note is dismissed. 
* This is as a result of either the user cancelling the note,
* or the process finishing.
*/
void CLogonContainer::DialogDismissedL(TInt /*aButtonId*/)
{    
}

/**
* Called by the wait note wrapper following StepL. Unless the user has cancelled the note, 
* if this returns EFalse, it will call StepL again, otherwise, it will call ProcessFinished.
* @return ETrue if processing is complete, EFalse otherwise
*/
TBool CLogonContainer::IsProcessDone() const
{
	if (m_nRes != KNumberBack)		//是否收到成功的返回值
	{
		return (m_nStepsCompleted == KNumberOfStepsToSaveGame);
	}
    else
	{
		return TRUE;
	}
   /* return (m_nStepsCompleted == KNumberOfStepsToSaveGame);*/
}

/**
* Called by the wait note wrapper if the process is complete or if the user cancelled the note.
* Completes the game save and resets the steps completed counter.
*/
void CLogonContainer::ProcessFinished()
{
        m_TimeWaster.Cancel();
       m_nStepsCompleted = 0;
}

/**
* Called by the wait note wrapper if the processing is not yet complete. 
* Completes a step in the processing, by saving part of the game to a file, and incrementing the
* number of steps completed. This is a synchronous method.
*/
void CLogonContainer::StepL()
{
    // Use an arbitrary delay to simulate saving part of the game
    TRequestStatus status;
    TInt delay = 1000000; // 1 second
    m_TimeWaster.After(status, delay);
    User::WaitForRequest(status); 

    // Note that we have completed a step
    m_nStepsCompleted++;

}
/**
* Dummy method which could be used to cancel a partially saved game, e.g.
* by resetting values and deleting the partially created file.
*/
TBool CLogonContainer::CancelWaitLogin()
{
	if (m_nStepsCompleted != KNumberOfStepsToSaveGame)
	{
		return true;
	}
	else
	{
		return false;
	}
	
}

void CLogonContainer::SetRes(TInt aRes)
{
	m_nRes = aRes;
}


// End of File  

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