📄 lcd_x_serial.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------
File : LCD_X_SERIAL_1.c
Purpose : Port routines
----------------------------------------------------------------------
*/
#ifndef LCD_DELAY
#define LCD_DELAY(x)
#endif
#ifndef LCD_SET_CS
#define LCD_SET_CS()
#define LCD_CLR_CS()
#endif
/*********************************************************************
*
* Hardware configuration
*
**********************************************************************
Needs to be adapted to your target hardware.
*/
/* Configuration example:
#define LCD_CLR_A0() P7 &= ~(1<<1)
#define LCD_SET_A0() P7 |= (1<<1)
#define LCD_CLR_RESET() P7 &= ~(1<<2)
#define LCD_SET_RESET() P7 |= (1<<2)
#define LCD_CLR_CLK() P7 &= ~(1<<3)
#define LCD_SET_CLK() P7 |= (1<<3)
#define LCD_CLR_DATA() P7 &= ~(1<<4)
#define LCD_SET_DATA() P7 |= (1<<4)
#define LCD_SET_DIR_OUT() P7D = 0xff
#define LCD_CLR_CS() P7 &= ~(1<<0) // Optional
#define LCD_SET_CS() P7 |= (1<<0) // Optional
#define LCD_CLR_CS1() P7 &= ~(1<<5) // Optional (only for mult. controllers)
#define LCD_SET_CS1() P7 |= (1<<5) // Optional (only for mult. controllers)
#define LCD_DELAY(ms) GUI_Delay(ms) // Optional
*/
/*********************************************************************
*
* Initialisation
*
**********************************************************************
This routine should be called from your application program
to set port pins to their initial values
*/
void LCD_X_Init(void) {
LCD_CLR_RESET();
LCD_SET_DIR_OUT();
LCD_SET_CS();
#ifdef LCD_SET_CS1
LCD_SET_CS1();
#endif
LCD_SET_A0();
LCD_SET_RESET();
LCD_SET_CLK();
LCD_SET_DATA();
LCD_DELAY(20);
LCD_SET_RESET();
LCD_DELAY(20);
}
/*********************************************************************
*
* Send1 routine
*
**********************************************************************
Usually, there is no need to modify this routine.
It should be sufficient ot modify the low-level macros above or
in a configuration file.
*/
/* Write 1 byte, MSB first */
static void Send1(U8 Data) {
if ((Data >> 7) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 6) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 5) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 4) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 3) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 2) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 1) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
if ((Data >> 0) & 1) LCD_SET_DATA(); else LCD_CLR_DATA(); LCD_CLR_CLK(); LCD_SET_CLK();
}
/*********************************************************************
*
* Controller 0
*
**********************************************************************
*/
/* Write to controller, with A0 = 1 */
void LCD_X_Write01(char Data) {
LCD_CLR_CS();
LCD_SET_A0();
Send1(Data);
LCD_SET_CS();
}
/* Write multiple bytes to controller, with A0 = 1 */
void LCD_X_WriteM01(char * pData, int NumBytes) {
LCD_CLR_CS();
LCD_SET_A0();
for (; NumBytes; NumBytes--) {
Send1(*pData++);
}
LCD_SET_CS();
}
/* Write to controller, with A0 = 0 */
void LCD_X_Write00(char Cmd) {
LCD_CLR_CS();
LCD_CLR_A0();
Send1(Cmd);
LCD_SET_CS();
}
/*********************************************************************
*
* Controller 1 (optional)
*
**********************************************************************
*/
#ifdef LCD_SET_CS1
/* Write to controller, with A0 = 1 */
void LCD_X_Write11(char Data) {
LCD_CLR_CS1();
LCD_SET_A0();
Send1(Data);
LCD_SET_CS1();
}
/* Write multiple bytes to controller, with A0 = 1 */
void LCD_X_WriteM11(char * pData, int NumBytes) {
LCD_CLR_CS1();
LCD_SET_A0();
for (; NumBytes; NumBytes--) {
Send1(*pData++);
}
LCD_SET_CS();
}
/* Write to controller, with A0 = 0 */
void LCD_X_Write10(char Cmd) {
LCD_CLR_CS1();
LCD_CLR_A0();
Send1(Cmd);
LCD_SET_CS1();
}
#endif
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