📄 guicore.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------
File : GUICore.C
Purpose : Core file for emWin GSC
---------------------------END-OF-HEADER------------------------------
*/
#include <stddef.h> /* needed for definition of NULL */
#define GL_CORE_C
#include "GUI_Private.H"
#include "GUIDebug.h"
/* *********************************
* *
* Get / Set Attributes *
* *
*********************************
*/
U8 GUI_GetLineStyle (void) {
U8 r;
GUI_LOCK();
r = GUI_Context.LineStyle;
GUI_UNLOCK();
return r;
}
/*
*********************************************************
* *
* GUI_SetColor *
* GUI_SetBkColor *
* *
*********************************************************
Purpose: Assign color/index to foreground/ background
*/
void GUI_SetBkColor(GUI_COLOR color) {
GUI_LOCK(); {
LCD_SetBkColor(color);
} GUI_UNLOCK();
}
void GUI_SetColor(GUI_COLOR color) {
GUI_LOCK(); {
LCD_SetColor(color);
} GUI_UNLOCK();
}
/*
*********************************************************
*
* GUI_SetDrawMode
*
*********************************************************
*/
GUI_DRAWMODE GUI_SetDrawMode(GUI_DRAWMODE dm) {
GUI_DRAWMODE OldMode;
GUI_LOCK(); {
OldMode = LCD_SetDrawMode(dm);
} GUI_UNLOCK();
return OldMode;
}
U8 GUI_SetLineStyle (U8 LineStyle) {
U8 r;
GUI_LOCK();
r = GUI_Context.LineStyle;
GUI_Context.LineStyle = LineStyle;
GUI_UNLOCK();
return r;
}
/*********************************************************************
*
* GUI_ClearRect
*
**********************************************************************
*/
void GUI_ClearRect(int x0, int y0, int x1, int y1) {
GUI_DRAWMODE PrevDraw;
GUI_LOCK();
PrevDraw = LCD_SetDrawMode(GUI_DRAWMODE_REV);
#if GUI_WINSUPPORT
WM_ADDORG(x0,y0);
WM_ADDORG(x1,y1);
WM_ITERATE_START(NULL) {
#endif
LCD_FillRect(x0,y0,x1,y1);
#if GUI_WINSUPPORT
} WM_ITERATE_END();
#endif
LCD_SetDrawMode(PrevDraw);
GUI_UNLOCK();
}
/*********************************************************************
*
* GUI_Clear
*
**********************************************************************
*/
void GUI_Clear(void) {
GUI_GotoXY(0,0); /* Reset text cursor to upper left */
GUI_ClearRect(GUI_XMIN, GUI_YMIN, GUI_XMAX, GUI_YMAX);
}
/*
********************************************************
* *
* GUI_SelectLCD *
* *
********************************************************
*/
#if GUI_SUPPORT_MEMDEV
void GUI_SelectLCD(void) {
int hDevDataOld = GUI_Context.hDevData;
GUI_Context.hDevData = 0;
GUI_Context.pDeviceAPI = &LCD_L0_APIList;
GUI_Context.pClipRect_HL = &GUI_Context.ClipRect;
LCD_SetClipRectMax();
/* If we are switching batck, restore the former clip rect */
if (hDevDataOld)
GUI_Context.ClipRect = GUI_Context.ClipRectPrev;
#if GUI_WINSUPPORT
WM_Activate();
#endif
}
#endif
/*
********************************************************
* *
* GUI_Init *
* *
* Init of GUI internal data structures & variables *
* *
********************************************************
*/
const tLCD_HL_APIList LCD_HL_APIList = {
LCD_DrawHLine,
LCD_DrawPixel
};
static void _InitContext(GUI_CONTEXT* pContext) {
#if GUI_SUPPORT_MEMDEV
GUI_SelectLCD();
#else
LCD_SetClipRectMax();
#endif
pContext->pLCD_HL = &LCD_HL_APIList;
pContext->pAFont = GUI_DEFAULT_FONT;
pContext->pClipRect_HL = &GUI_Context.ClipRect;
pContext->PenSize = 1;
/* Variables in WM module */
#if GUI_WINSUPPORT
pContext->hAWin = WM_GetDesktopWindow();
#endif
/* Variables in GUI_AA module */
pContext->AA_Factor = 3;
LCD_SetBkColor(GUI_DEFAULT_BKCOLOR);
LCD_SetColor(GUI_DEFAULT_COLOR);
}
int GUI_Init(void) {
int r;
GUI_DEBUG_LOG("\nGUI_Init()");
/* Init system wide globals first */
GUI_DecChar = '.';
GUI_X_Init();
/* Init context */
_InitContext(&GUI_Context);
GUITASK_INIT();
r = LCD_Init();
#if GUI_WINSUPPORT
WM_Init();
#endif
return r;
}
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