📄 info.cpp
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pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Tutorial_Bookcase.spk 738410"); pUpdate->setParam(1,"Data/UI/SPK/Tutorial_Bookcase.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_ATTACK.wav 55986"); pUpdate->setParam(1,"Data/Sound/RE_ATTACK.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_DIE.wav 129560"); pUpdate->setParam(1,"Data/Sound/DS_DIE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_etc.spk 45946"); pUpdate->setParam(1,"Data/UI/SPK/slayer_etc.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireGameOption.spk 6046"); pUpdate->setParam(1,"Data/UI/SPK/VampireGameOption.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_DRAINED.wav 106016"); pUpdate->setParam(1,"Data/Sound/RE_DRAINED.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ex4.spr 66564"); pUpdate->setParam(1,"Data/Image/ex4.spr"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g003.map 42278"); pUpdate->setParam(1,"Data/Map/g003.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DEUtil.dll 40960"); pUpdate->setParam(1,"DEUtil.dll"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_DRAIN.wav 88360"); pUpdate->setParam(1,"Data/Sound/DS_DRAIN.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_DAMAGE.wav 35386"); pUpdate->setParam(1,"Data/Sound/RE_DAMAGE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.cfpk 238824"); pUpdate->setParam(1,"Data/UI/Frame/Creature.cfpk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DIE.wav 176648"); pUpdate->setParam(1,"Data/Sound/GO_DIE.wav"); updateManager.push_back( pUpdate ); // [Error] Not Exist Info. --> New17Tile.spk pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DRAINED.wav 120732"); pUpdate->setParam(1,"Data/Sound/GO_DRAINED.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g03.map 42922"); pUpdate->setParam(1,"Data/Map/g03.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureSprite.inf 788"); pUpdate->setParam(1,"Data/Info/CreatureSprite.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_MOVE.wav 70702"); pUpdate->setParam(1,"Data/Sound/GO_MOVE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DRAINED.wav 147218"); pUpdate->setParam(1,"Data/Sound/CG_DRAINED.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SlayerGameOption.spk 6046"); pUpdate->setParam(1,"Data/UI/SPK/SlayerGameOption.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_DAMAGE.wav 29500"); pUpdate->setParam(1,"Data/Sound/AL_DAMAGE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New17Creature.ispk 14453772"); pUpdate->setParam(1,"Data/UI/SPK/Creature.ispk"); pUpdate->setParam(2,"New17Creature.ispki 10354"); pUpdate->setParam(3,"Data/Image/Creature.ispki"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DAMAGE.wav 29500"); pUpdate->setParam(1,"Data/Sound/GO_DAMAGE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_ATTACK.wav 82474"); pUpdate->setParam(1,"Data/Sound/GO_ATTACK.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g002.map 38330"); pUpdate->setParam(1,"Data/Map/g002.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NPC.inf 432"); pUpdate->setParam(1,"Data/Info/NPC.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_DIE.wav 94246"); pUpdate->setParam(1,"Data/Sound/AL_DIE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureShadow.cfpk 238392"); pUpdate->setParam(1,"Data/Image/CreatureShadow.cfpk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DIE.wav 103074"); pUpdate->setParam(1,"Data/Sound/CG_DIE.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g02.map 42306"); pUpdate->setParam(1,"Data/Map/g02.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_MAGIC.wav 61872"); pUpdate->setParam(1,"Data/Sound/DS_MAGIC.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.inf 20497"); pUpdate->setParam(1,"Data/Info/Item.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DRAIN.wav 103074"); pUpdate->setParam(1,"Data/Sound/CG_DRAIN.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Tutorial_Book.spk 563730"); pUpdate->setParam(1,"Data/UI/SPK/Tutorial_Book.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectStatus.inf 180"); pUpdate->setParam(1,"Data/Info/EffectStatus.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayers.spr 43322"); pUpdate->setParam(1,"Data/Image/slayers.spr"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g01.map 40498"); pUpdate->setParam(1,"Data/Map/g01.map"); updateManager.push_back( pUpdate ); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0018(){ UpdateManager updateManager; Update* pUpdate: int version = 18 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Zone.inf 1374"); pUpdate->setParam(1,"Data/Info/Zone.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.inf 12254"); pUpdate->setParam(1,"Data/Info/Creature.inf"); updateManager.push_back( pUpdate ); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0019(){ UpdateManager updateManager; Update* pUpdate: int version = 19 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Progress.spk 3878880"); pUpdate->setParam(1,"Data/UI/SPK/Progress.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"String.inf 2252"); pUpdate->setParam(1,"Data/Info/String.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Chat.inf 10659"); pUpdate->setParam(1,"Data/Info/Chat.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DarkEden.exe 3874816"); pUpdate->setParam(1,"DarkEden.exe"); updateManager.push_back( pUpdate ); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}int main(){ __BEGIN_DEBUG version0002(); version0003(); version0004(); version0005(); version0006(); version0007(); version0008(); version0009(); version0010(); version0011(); version0012(); version0013(); version0014(); version0015(); version0016(); version0017(); version0018(); version0019(); __END_DEBUG}
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