⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 info.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
📖 第 1 页 / 共 3 页
字号:
void version0002(){	UpdateManager updateManager;	Update* pUpdate:	int version = 2	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemDrop.ispk 332580");	pUpdate->setParam(1,"Data/Image/ItemDrop.ispk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_sys_button.spk 17118");	pUpdate->setParam(1,"Data/UI/SPK/vampire_sys_button.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_etc.spk 47028");	pUpdate->setParam(1,"Data/UI/SPK/vampire_etc.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"slayer_main.spk 163142");	pUpdate->setParam(1,"Data/UI/SPK/slayer_main.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"skilltree_ico_heal.spk 27342");	pUpdate->setParam(1,"Data/UI/SPK/skilltree_ico_heal.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"itemTile.ispk 86008");	pUpdate->setParam(1,"Data/Image/itemTile.ispk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_main.spk 183598");	pUpdate->setParam(1,"Data/UI/SPK/vampire_main.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"skilltree_back_heal.spk 201078");	pUpdate->setParam(1,"Data/UI/SPK/skilltree_back_heal.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"item.ispk 293172");	pUpdate->setParam(1,"Data/UI/SPK/item.ispk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"skill.rbt 391318");	pUpdate->setParam(1,"Data/UI/RBT/skill.rbt");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Music.inf 303");	pUpdate->setParam(1,"Data/Info/Music.inf");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Slayer_belt.wav 13872");	pUpdate->setParam(1,"Data/Sound/Slayer_belt.wav");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"skilltree_ico_gun.spk 30076");	pUpdate->setParam(1,"Data/UI/SPK/skilltree_ico_gun.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"skilltree_back_gun.spk 277118");	pUpdate->setParam(1,"Data/UI/SPK/skilltree_back_gun.spk");	updateManager.push_back( pUpdate );	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0003(){	UpdateManager updateManager;	Update* pUpdate:	int version = 3	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0004(){	UpdateManager updateManager;	Update* pUpdate:	int version = 4	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0005(){	UpdateManager updateManager;	Update* pUpdate:	int version = 5	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0006(){	UpdateManager updateManager;	Update* pUpdate:	int version = 6	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"itemTile.ifpk 866");	pUpdate->setParam(1,"Data/Image/itemTile.ifpk");	updateManager.push_back( pUpdate );	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0007(){	UpdateManager updateManager;	Update* pUpdate:	int version = 7	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0008(){	UpdateManager updateManager;	Update* pUpdate:	int version = 8	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0009(){	UpdateManager updateManager;	Update* pUpdate:	int version = 9	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0010(){	UpdateManager updateManager;	Update* pUpdate:	int version = 10	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0011(){	UpdateManager updateManager;	Update* pUpdate:	int version = 11	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0012(){	UpdateManager updateManager;	Update* pUpdate:	int version = 12	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0013(){	UpdateManager updateManager;	Update* pUpdate:	int version = 13	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"g2.spr 48870");	pUpdate->setParam(1,"Data/Image/g2.spr");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"g3.spr 47444");	pUpdate->setParam(1,"Data/Image/g3.spr");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ex3.spr 66564");	pUpdate->setParam(1,"Data/Image/ex3.spr");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"g1.spr 49802");	pUpdate->setParam(1,"Data/Image/g1.spr");	updateManager.push_back( pUpdate );	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version0014(){	UpdateManager updateManager;	Update* pUpdate:	int version = 14	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Exit-01.map 541650");	pUpdate->setParam(1,"Data/Map/Exit-01.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Skill.inf 4626");	pUpdate->setParam(1,"Data/Info/Skill.inf");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"gb1.spr 47226");	pUpdate->setParam(1,"Data/Image/gb1.spr");	updateManager.push_back( pUpdate );	// [Error] Not Exist Info. --> NewTile.spk	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Exit-02.map 699632");	pUpdate->setParam(1,"Data/Map/Exit-02.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemBroken.afpk 982");	pUpdate->setParam(1,"Data/Image/ItemBroken.afpk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild-B1.map 36636");	pUpdate->setParam(1,"Data/Map/guild-B1.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK);	pUpdate->setParam(0,"NewImageObject.spk 2133494");	pUpdate->setParam(1,"Data/Image/ImageObject.spk");	pUpdate->setParam(2,"NewImageObject.spki 314");	pUpdate->setParam(3,"Data/Image/ImageObject.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK);	pUpdate->setParam(0,"NewImageObject.sspk 5946");	pUpdate->setParam(1,"Data/Image/ImageObject.sspk");	pUpdate->setParam(2,"NewImageObject.sspki 314");	pUpdate->setParam(3,"Data/Image/ImageObject.sspki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bg00.spr 49234");	pUpdate->setParam(1,"Data/Image/bg00.spr");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemOption.inf 2684");	pUpdate->setParam(1,"Data/Info/ItemOption.inf");	updateManager.push_back( pUpdate );

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -