📄 info.cpp
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void version0002(){ UpdateManager updateManager; Update* pUpdate: int version = 2 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDrop.ispk 332580"); pUpdate->setParam(1,"Data/Image/ItemDrop.ispk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_sys_button.spk 17118"); pUpdate->setParam(1,"Data/UI/SPK/vampire_sys_button.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_etc.spk 47028"); pUpdate->setParam(1,"Data/UI/SPK/vampire_etc.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_main.spk 163142"); pUpdate->setParam(1,"Data/UI/SPK/slayer_main.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_ico_heal.spk 27342"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_ico_heal.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"itemTile.ispk 86008"); pUpdate->setParam(1,"Data/Image/itemTile.ispk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_main.spk 183598"); pUpdate->setParam(1,"Data/UI/SPK/vampire_main.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_back_heal.spk 201078"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_back_heal.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"item.ispk 293172"); pUpdate->setParam(1,"Data/UI/SPK/item.ispk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skill.rbt 391318"); pUpdate->setParam(1,"Data/UI/RBT/skill.rbt"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Music.inf 303"); pUpdate->setParam(1,"Data/Info/Music.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_belt.wav 13872"); pUpdate->setParam(1,"Data/Sound/Slayer_belt.wav"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_ico_gun.spk 30076"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_ico_gun.spk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_back_gun.spk 277118"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_back_gun.spk"); updateManager.push_back( pUpdate ); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0003(){ UpdateManager updateManager; Update* pUpdate: int version = 3 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0004(){ UpdateManager updateManager; Update* pUpdate: int version = 4 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0005(){ UpdateManager updateManager; Update* pUpdate: int version = 5 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0006(){ UpdateManager updateManager; Update* pUpdate: int version = 6 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"itemTile.ifpk 866"); pUpdate->setParam(1,"Data/Image/itemTile.ifpk"); updateManager.push_back( pUpdate ); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0007(){ UpdateManager updateManager; Update* pUpdate: int version = 7 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0008(){ UpdateManager updateManager; Update* pUpdate: int version = 8 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0009(){ UpdateManager updateManager; Update* pUpdate: int version = 9 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0010(){ UpdateManager updateManager; Update* pUpdate: int version = 10 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0011(){ UpdateManager updateManager; Update* pUpdate: int version = 11 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0012(){ UpdateManager updateManager; Update* pUpdate: int version = 12 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0013(){ UpdateManager updateManager; Update* pUpdate: int version = 13 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g2.spr 48870"); pUpdate->setParam(1,"Data/Image/g2.spr"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g3.spr 47444"); pUpdate->setParam(1,"Data/Image/g3.spr"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ex3.spr 66564"); pUpdate->setParam(1,"Data/Image/ex3.spr"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g1.spr 49802"); pUpdate->setParam(1,"Data/Image/g1.spr"); updateManager.push_back( pUpdate ); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename);}void version0014(){ UpdateManager updateManager; Update* pUpdate: int version = 14 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-01.map 541650"); pUpdate->setParam(1,"Data/Map/Exit-01.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Skill.inf 4626"); pUpdate->setParam(1,"Data/Info/Skill.inf"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"gb1.spr 47226"); pUpdate->setParam(1,"Data/Image/gb1.spr"); updateManager.push_back( pUpdate ); // [Error] Not Exist Info. --> NewTile.spk pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-02.map 699632"); pUpdate->setParam(1,"Data/Map/Exit-02.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemBroken.afpk 982"); pUpdate->setParam(1,"Data/Image/ItemBroken.afpk"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-B1.map 36636"); pUpdate->setParam(1,"Data/Map/guild-B1.map"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewImageObject.spk 2133494"); pUpdate->setParam(1,"Data/Image/ImageObject.spk"); pUpdate->setParam(2,"NewImageObject.spki 314"); pUpdate->setParam(3,"Data/Image/ImageObject.spki"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewImageObject.sspk 5946"); pUpdate->setParam(1,"Data/Image/ImageObject.sspk"); pUpdate->setParam(2,"NewImageObject.sspki 314"); pUpdate->setParam(3,"Data/Image/ImageObject.sspki"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bg00.spr 49234"); pUpdate->setParam(1,"Data/Image/bg00.spr"); updateManager.push_back( pUpdate ); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemOption.inf 2684"); pUpdate->setParam(1,"Data/Info/ItemOption.inf"); updateManager.push_back( pUpdate );
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