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📄 update.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
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	UpdateManager updateManager;	Update* pUpdate;	int version = 14;	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version15(){	UpdateManager updateManager;	Update* pUpdate;	int version = 15;	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Updater2.exe 950272");	pUpdate->setParam(1,"Updater2.exe");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"UpdateClient.inf 94");	pUpdate->setParam(1,"Data\\Info\\UpdateClient.inf");	updateManager.push_back( pUpdate );	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version16(){	UpdateManager updateManager;	Update* pUpdate;	int version = 16;	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"face.spk 253570");	pUpdate->setParam(1,"Data\\UI\\spk\\face.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"slayer_sys_button.spk 43434");	pUpdate->setParam(1,"Data\\UI\\spk\\slayer_sys_button.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Time.spk 98198");	pUpdate->setParam(1,"Data\\UI\\spk\\Time.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_sys_button.spk 45826");	pUpdate->setParam(1,"Data\\UI\\spk\\vampire_sys_button.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_etc.spk 160744");	pUpdate->setParam(1,"Data\\UI\\spk\\vampire_etc.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Time.spki 26");	pUpdate->setParam(1,"Data\\UI\\spk\\Time.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"face.spki 34");	pUpdate->setParam(1,"Data\\UI\\spk\\face.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_main.spk 476434");	pUpdate->setParam(1,"Data\\UI\\spk\\vampire_main.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"slayer_main.spk 470480");	pUpdate->setParam(1,"Data\\UI\\spk\\slayer_main.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"VampireSkillView.spki 14");	pUpdate->setParam(1,"Data\\UI\\spk\\VampireSkillView.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"minimap.spki 154");	pUpdate->setParam(1,"Data\\UI\\spk\\minimap.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"minimap.spk 1157772");	pUpdate->setParam(1,"Data\\UI\\spk\\minimap.spk");	updateManager.push_back( pUpdate );	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version17(){	UpdateManager updateManager;	Update* pUpdate;	int version = 17;	char filename[256];	sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version);	remove(filename);	updateManager.save(filename);}void version18(){	UpdateManager updateManager;	Update* pUpdate;	int version = 18;	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_dungeon_B1F.mip 262");	pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B1F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Item.ispki 942");	pUpdate->setParam(1,"Data\\UI\\spk\\Item.ispki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemDrop.ispk 556160");	pUpdate->setParam(1,"Data\\Image\\ItemDrop.ispk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"vampire_village.map 149230");	pUpdate->setParam(1,"Data\\Map\\vampire_village.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"slayers_training.mip 187");	pUpdate->setParam(1,"Data\\Map\\slayers_training.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_dungeon_B3F.map 266674");	pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B3F.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"eslania_NW.mip 51");	pUpdate->setParam(1,"Data\\Map\\eslania_NW.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_cleric_4F.map 4304");	pUpdate->setParam(1,"Data\\Map\\guild_cleric_4F.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"CreatureShadow.cfpki 270");	pUpdate->setParam(1,"Data\\Image\\CreatureShadow.cfpki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Skill.rpk 19498");	pUpdate->setParam(1,"Data\\UI\\txt\\Skill.rpk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemTile.ispk 136688");	pUpdate->setParam(1,"Data\\Image\\ItemTile.ispk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_army_4F.mip 47");	pUpdate->setParam(1,"Data\\Map\\guild_army_4F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"drobeta_SW.mip 26");	pUpdate->setParam(1,"Data\\Map\\drobeta_SW.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"Item.ispk 419102");	pUpdate->setParam(1,"Data\\UI\\spk\\item.ispk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"CreatureShadow.cfpk 387307");	pUpdate->setParam(1,"Data\\Image\\CreatureShadow.cfpk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_dungeon_B1F.map 241144");	pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B1F.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemDescription.spki 862");	pUpdate->setParam(1,"Data\\UI\\spk\\ItemDescription.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK);	pUpdate->setParam(0,"New18Effect.aspk 1293266");	pUpdate->setParam(1,"Data\\Image\\Effect.aspk");	pUpdate->setParam(2,"New18Effect.aspki 730");	pUpdate->setParam(3,"Data\\Image\\Effect.aspki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_cleric_4F.mip 47");	pUpdate->setParam(1,"Data\\Map\\guild_cleric_4F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_cleric_3F.mip 167");	pUpdate->setParam(1,"Data\\Map\\guild_cleric_3F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"SkillIcon.spk 331662");	pUpdate->setParam(1,"Data\\UI\\spk\\SkillIcon.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_dungeon_B2F.map 236896");	pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B2F.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"limbo_lair_NW.mip 58");	pUpdate->setParam(1,"Data\\Map\\limbo_lair_NW.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"drobeta_SE.mip 26");	pUpdate->setParam(1,"Data\\Map\\drobeta_SE.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"limbo_lair_NE.mip 33");	pUpdate->setParam(1,"Data\\Map\\limbo_lair_NE.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_army_4F.map 4304");	pUpdate->setParam(1,"Data\\Map\\guild_army_4F.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK);	pUpdate->setParam(0,"New18Creature.sspk 558166");	pUpdate->setParam(1,"Data\\Image\\Creature.sspk");	pUpdate->setParam(2,"New18Creature.sspki 4194");	pUpdate->setParam(3,"Data\\Image\\Creature.sspki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_knight_4F.mip 47");	pUpdate->setParam(1,"Data\\Map\\guild_knight_4F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"SkillMini.spk 100972");	pUpdate->setParam(1,"Data\\UI\\spk\\SkillMini.spk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"eslania_SE.mip 51");	pUpdate->setParam(1,"Data\\Map\\eslania_SE.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"drobeta_NE.mip 33");	pUpdate->setParam(1,"Data\\Map\\drobeta_NE.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_army_3F.mip 181");	pUpdate->setParam(1,"Data\\Map\\guild_army_3F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_lair.mip 40");	pUpdate->setParam(1,"Data\\Map\\bathory_lair.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"ItemTile.ifpk 1388");	pUpdate->setParam(1,"Data\\Image\\ItemTile.ifpk");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"eslania_NE.mip 152");	pUpdate->setParam(1,"Data\\Map\\eslania_NE.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK);	pUpdate->setParam(0,"New18Tile.spk 5645274");	pUpdate->setParam(1,"Data\\Image\\tile.spk");	pUpdate->setParam(2,"New18Tile.spki 12682");	pUpdate->setParam(3,"Data\\Image\\tile.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK);	pUpdate->setParam(0,"New18ImageObject.sspk 36842");	pUpdate->setParam(1,"Data\\Image\\ImageObject.sspk");	pUpdate->setParam(2,"New18ImageObject.sspki 522");	pUpdate->setParam(3,"Data\\Image\\ImageObject.sspki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_dungeon_B2F.mip 75");	pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B2F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"limbo_lair_SW.mip 58");	pUpdate->setParam(1,"Data\\Map\\limbo_lair_SW.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"SkillIcon.spki 462");	pUpdate->setParam(1,"Data\\UI\\spk\\SkillIcon.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"bathory_lair.map 33734");	pUpdate->setParam(1,"Data\\Map\\bathory_lair.map");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"SkillMini.spki 462");	pUpdate->setParam(1,"Data\\UI\\spk\\SkillMini.spki");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"guild_knight_3F.mip 174");	pUpdate->setParam(1,"Data\\Map\\guild_knight_3F.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"drobeta_NW.mip 33");	pUpdate->setParam(1,"Data\\Map\\drobeta_NW.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"eslania_SW.mip 51");	pUpdate->setParam(1,"Data\\Map\\eslania_SW.mip");	updateManager.push_back( pUpdate );	pUpdate = new Update();	pUpdate->setVersion(version);	pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE);	pUpdate->setParam(0,"slayers_training.map 679678");	pUpdate->setParam(1,"Data\\Map\\slayers_training.map");

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