cbillingpacketresponselogoutbody.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 73 行
CPP
73 行
//////////////////////////////////////////////////////////////////////////// filename : CBillingPacketResponseLogoutBody.cpp//////////////////////////////////////////////////////////////////////////// include files#include "CBillingPacketResponseLogoutBody.h"#include "SocketInputStream.h"#include "SocketOutputStream.h"CBillingPacketResponseLogoutBody::CBillingPacketResponseLogoutBody() throw (){ __BEGIN_TRY memset( this, 0, szCBillingPacketResponseLogoutBodyInfo ); __END_CATCH}void CBillingPacketResponseLogoutBody::read( SocketInputStream& iStream ) throw ( ProtocolException, Error ){ __BEGIN_TRY CBillingPacketResponseLogoutBodyInfo* pInfo = this; iStream.read( (char*)pInfo, szCBillingPacketResponseLogoutBodyInfo ); // change order network to host Minus_Free_Point = ntohl( Minus_Free_Point ); Minus_Point = ntohl( Minus_Point ); __END_CATCH}void CBillingPacketResponseLogoutBody::write( SocketOutputStream& oStream ) throw ( ProtocolException, Error ){ __BEGIN_TRY // change order host to network Minus_Free_Point = htonl( Minus_Free_Point ); Minus_Point = htonl( Minus_Point ); const CBillingPacketResponseLogoutBodyInfo* pInfo = this; oStream.write( (const char*)pInfo, szCBillingPacketResponseLogoutBodyInfo ); // restore order Minus_Free_Point = ntohl( Minus_Free_Point ); Minus_Point = ntohl( Minus_Point ); __END_CATCH}string CBillingPacketResponseLogoutBody::toString() const throw (){ char str[128]; StringStream msg; msg << "ResponseLogoutBody("; memcpy( str, Login_Name, 64 ); str[64] = '\0'; msg << "Login_Name:" << str << ",Minus_Free_Point:" << Minus_Free_Point << ",Minus_Point:" << Minus_Point << ")"; return msg.toString();}
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