cbillingpacketresponseloginbody.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 83 行

CPP
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//////////////////////////////////////////////////////////////////////////// filename		: CBillingPacketResponseLoginBody.cpp//////////////////////////////////////////////////////////////////////////// include files#include "CBillingPacketResponseLoginBody.h"#include "SocketInputStream.h"#include "SocketOutputStream.h"CBillingPacketResponseLoginBody::CBillingPacketResponseLoginBody()	throw (){	__BEGIN_TRY	memset( this, 0, szCBillingPacketResponseLoginBodyInfo );	__END_CATCH}void CBillingPacketResponseLoginBody::read( SocketInputStream& iStream )	throw ( ProtocolException, Error ){	__BEGIN_TRY		CBillingPacketResponseLoginBodyInfo* pInfo = this;	iStream.read( (char*)pInfo, szCBillingPacketResponseLoginBodyInfo );	// change order network to host	Player_Type			= ntohl( Player_Type );	Pay_Type			= ntohl( Pay_Type );	Free_Left_Time		= ntohl( Free_Left_Time );	Rating_Left_Time	= ntohl( Rating_Left_Time );	__END_CATCH}void CBillingPacketResponseLoginBody::write( SocketOutputStream& oStream )	throw ( ProtocolException, Error ){	__BEGIN_TRY	// change order host to network	Player_Type			= htonl( Player_Type );	Pay_Type			= htonl( Pay_Type );	Free_Left_Time		= htonl( Free_Left_Time );	Rating_Left_Time	= htonl( Rating_Left_Time );	const CBillingPacketResponseLoginBodyInfo* pInfo = this;	oStream.write( (const char*)pInfo, szCBillingPacketResponseLoginBodyInfo );	// restore order	Player_Type			= ntohl( Player_Type );	Pay_Type			= ntohl( Pay_Type );	Free_Left_Time		= ntohl( Free_Left_Time );	Rating_Left_Time	= ntohl( Rating_Left_Time );	__END_CATCH}string CBillingPacketResponseLoginBody::toString() const	throw (){	char str[128];	StringStream msg;	msg << "ResponseLoginBody(";	memcpy( str, Login_Name, 64 ); str[64] = '\0';	msg << "Login_Name:" << str;	memcpy( str, End_Date_Time, 16 ); str[16] = '\0';	msg	<< ",End_Date_Time:" << End_Date_Time		<< ",Player_Type:" << Player_Type		<< ",Pay_Type:" << Pay_Type		<< ",Free_Left_Time:" << Free_Left_Time		<< ",Rating_Left_Time:" << Rating_Left_Time		<< ")";	return msg.toString();}

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