📄 eventitemutil.h
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#ifndef __EVENT_ITEM_UTIL_H__#define __EVENT_ITEM_UTIL_H__class Item;class PlayerCreature;class Monster;enum MoonCard{ NO_CARD, FULL_MOON, OLD_MOON, HALF_MOON, NEW_MOON};MoonCard getCardKind( PlayerCreature* pPC, Monster* pMonster );Item* getCardItem( MoonCard card );enum LuckyBag{ NO_LUCKY_BAG, GREEN_LUCKY_BAG, BLUE_LUCKY_BAG, GOLD_LUCKY_BAG, RED_LUCKY_BAG};LuckyBag getLuckyBagKind( PlayerCreature* pPC, Monster* pMonster );Item* getLuckyBagItem( LuckyBag luckybag );enum GiftBox{ NO_GIFT_BOX, RED_GIFT_BOX, BLUE_GIFT_BOX, GREEN_GIFT_BOX, YELLOW_GIFT_BOX};GiftBox getGiftBoxKind( PlayerCreature* pPC, Monster* pMonster );Item* getGiftBoxItem( GiftBox giftbox );int getBlackGiftBoxType( int t1, int t2);bool canGiveEventItem( PlayerCreature* pPC, Monster* pMonster );#endif// __EVENT_ITEM_UTIL_H__
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