iteminfomanager.h
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 55 行
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55 行
//////////////////////////////////////////////////////////////////////////////// Filename : ItemInfoManager.h// Written By : Elca// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __ITEM_INFO_MANAGER_H__#define __ITEM_INFO_MANAGER_H__#include "Types.h"#include "Exception.h"#include "Item.h"#include "ItemInfo.h"#include "InfoClassManager.h"#include <vector>//////////////////////////////////////////////////////////////////////////////// Class ItemInfoManager//////////////////////////////////////////////////////////////////////////////class ItemInfoManager {public: ItemInfoManager() throw(); ~ItemInfoManager() throw();public: void init() throw(Error); InfoClassManager* getInfoManager(Item::ItemClass Class) const throw(Error); ItemInfo* getItemInfo(Item::ItemClass Class, ItemType_t ItemType) const throw(Error); uint getItemCount(Item::ItemClass Class) const throw(Error); vector<ItemType_t> getPossibleItemTypes(Item::ItemClass IClass, uint minLevel, uint maxLevel) throw(); bool isPossibleItem(Item::ItemClass IClass, ItemType_t IType, const list<OptionType_t>& OType) throw(); uint getItemIDSuccessor(void) const { return m_ItemIDSuccessor; } void setItemIDSuccessor(uint suc) { m_ItemIDSuccessor = suc; } uint getItemIDBase(void) const { return m_ItemIDBase; } void setItemIDBase(uint base) { m_ItemIDBase = base; } string toString() const throw();private: InfoClassManager* m_InfoClassManagers[Item::ITEM_CLASS_MAX]; uint m_ItemIDSuccessor; // ItemID甫 惯鞭罐阑 锭狼 刘啊摹(辑滚狼 箭磊) uint m_ItemIDBase; // 阿 辑滚付促 促弗 海捞胶};extern ItemInfoManager* g_pItemInfoManager;#endif
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