📄 gammachop.cpp
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//////////////////////////////////////////////////////////////////////////////// Filename : GammaChop.cpp// Written by : elca@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#include "GammaChop.h"#include "SimpleMeleeSkill.h"#include "RankBonus.h"//////////////////////////////////////////////////////////////////////////////// 轨颇捞绢 坷宏璃飘 勤甸矾//////////////////////////////////////////////////////////////////////////////void GammaChop::execute(Ousters* pOusters, ObjectID_t TargetObjectID, OustersSkillSlot* pOustersSkillSlot, CEffectID_t CEffectID) throw(Error){ __BEGIN_TRY SkillInput input(pOusters, pOustersSkillSlot); SIMPLE_SKILL_INPUT param; if ( input.SkillLevel < 15 ) param.Grade = 0; else if ( input.SkillLevel < 30 ) param.Grade = 1; else param.Grade = 2; Zone* pZone = pOusters->getZone(); Assert( pZone != NULL ); Creature* pTargetCreature = pZone->getCreature( TargetObjectID ); if ( pTargetCreature == NULL ) { executeSkillFailException( pOusters, getSkillType(), param.Grade ); return; } SkillOutput output; computeOutput(input, output); param.SkillType = getSkillType(); param.SkillDamage = output.Damage;// + (computeDamage( pOusters, pTargetCreature )/2); param.Delay = output.Delay; param.ItemClass = Item::ITEM_CLASS_OUSTERS_CHAKRAM; param.STRMultiplier = 0; param.DEXMultiplier = 0; param.INTMultiplier = 0; param.bMagicHitRoll = false; param.bMagicDamage = false; param.bAdd = true; SIMPLE_SKILL_OUTPUT result; g_SimpleMeleeSkill.execute(pOusters, TargetObjectID, pOustersSkillSlot, param, result, CEffectID ); __END_CATCH}GammaChop g_GammaChop;
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