effectdetectinvisibility.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 41 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : EffectDetectInvisibility.h// Written by  : elca@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __EFFECT_DETECT_INVISIBILITY__#define __EFFECT_DETECT_INVISIBILITY__#include "Effect.h"#include "EffectLoader.h"//////////////////////////////////////////////////////////////////////////////// class EffectDetectInvisibility//////////////////////////////////////////////////////////////////////////////class EffectDetectInvisibility : public Effect {public:	EffectDetectInvisibility(Creature* pCreature) throw(Error);public:    EffectClass getEffectClass() const throw() { return EFFECT_CLASS_DETECT_INVISIBILITY; }	void affect() throw(Error){}	void affect(Creature* pCreature) throw(Error);	void affect(Zone* pZone, ZoneCoord_t x, ZoneCoord_t y, Object* pObject) throw(Error);	void unaffect() throw(Error);	void unaffect(Creature* pCreature) throw(Error);	void unaffect(Item* pItem) throw(Error) {}	void unaffect(Zone* pZone, ZoneCoord_t x, ZoneCoord_t y, Object* pObject) throw(Error);	string toString() const throw();private:};#endif // __EFFECT_DETECT_INVISIBILITY__

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