effectberserker.h
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 53 行
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53 行
//////////////////////////////////////////////////////////////////////////////// Filename : EffectBerserker.h// Written by : excel96// Description ://////////////////////////////////////////////////////////////////////////////#ifndef __EFFECT_BERSERKER__#define __EFFECT_BERSERKER__#include "Effect.h"//////////////////////////////////////////////////////////////////////////////// class EffectBerserker//////////////////////////////////////////////////////////////////////////////class EffectBerserker : public Effect {public: EffectBerserker(Creature* pCreature) throw(Error);public: void affect() throw(Error) {} void affect(Creature* pCreature) throw(Error); void unaffect(Creature* pCreature) throw(Error); void unaffect() throw(Error); EffectClass getEffectClass() const throw() { return EFFECT_CLASS_BERSERKER; } string toString() const throw();public: int getDefensePenalty(void) const { return m_DefensePenalty; } void setDefensePenalty(int penalty) { m_DefensePenalty = penalty; } int getProtectionPenalty(void) const { return m_ProtectionPenalty; } void setProtectionPenalty(int penalty) { m_ProtectionPenalty = penalty; } int getToHitBonus(void) const { return m_ToHitBonus; } void setToHitBonus(int bonus) { m_ToHitBonus = bonus; } int getDamageBonus(void) const { return m_DamageBonus; } void setDamageBonus(int bonus) { m_DamageBonus = bonus; }private : int m_DefensePenalty; int m_ProtectionPenalty; int m_ToHitBonus; int m_DamageBonus;};#endif // __EFFECT_BERSERKER__
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