effectberserker.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 53 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : EffectBerserker.h// Written by  : excel96// Description ://////////////////////////////////////////////////////////////////////////////#ifndef __EFFECT_BERSERKER__#define __EFFECT_BERSERKER__#include "Effect.h"//////////////////////////////////////////////////////////////////////////////// class EffectBerserker//////////////////////////////////////////////////////////////////////////////class EffectBerserker : public Effect {public:	EffectBerserker(Creature* pCreature) throw(Error);public:	void affect() throw(Error) {}	void affect(Creature* pCreature) throw(Error);	void unaffect(Creature* pCreature) throw(Error);	void unaffect() throw(Error);     EffectClass getEffectClass() const throw() { return EFFECT_CLASS_BERSERKER; }	string toString() const throw();public:	int getDefensePenalty(void) const { return m_DefensePenalty; }	void setDefensePenalty(int penalty) { m_DefensePenalty = penalty; }	int getProtectionPenalty(void) const { return m_ProtectionPenalty; }	void setProtectionPenalty(int penalty) { m_ProtectionPenalty = penalty; }	int getToHitBonus(void) const { return m_ToHitBonus; }	void setToHitBonus(int bonus) { m_ToHitBonus = bonus; }		int getDamageBonus(void) const { return m_DamageBonus; }	void setDamageBonus(int bonus) { m_DamageBonus = bonus; }private :	int m_DefensePenalty;	int m_ProtectionPenalty;	int m_ToHitBonus;	int m_DamageBonus;};#endif // __EFFECT_BERSERKER__

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