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📄 potion.cpp

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//////////////////////////////////////////////////////////////////////////////// Filename    : Potion.cpp// Written By  : Elca// Description ://////////////////////////////////////////////////////////////////////////////#include "Potion.h"#include "DB.h"#include "Slayer.h"#include "Vampire.h"#include "Belt.h"#include "Motorcycle.h"#include "Stash.h"#include "Utility.h"#include "ItemInfoManager.h"#include "ItemUtil.h"#include "ZoneGroupManager.h"// global variable declarationPotionInfoManager* g_pPotionInfoManager = NULL;ItemID_t Potion::m_ItemIDRegistry = 0;Mutex    Potion::m_Mutex;//--------------------------------------------------------------------------------// constructor//--------------------------------------------------------------------------------Potion::Potion()	throw()//: m_ItemType(0){	setItemType(0);}Potion::Potion(ItemType_t itemType, const list<OptionType_t>& optionType, ItemNum_t Num)	throw()//: m_ItemType(itemType), m_Num(Num){	setItemType(itemType);	setNum(Num);	//cout << "Potion::Potion(" << getOptionTypeToString(optionType).c_str() << ")" << endl;	if (!g_pItemInfoManager->isPossibleItem(getItemClass(), getItemType(), optionType))	{		filelog("itembug.log", "Potion::Potion() : Invalid item type or option type");		throw ("Potion::Potion() : Invalid item type or optionType");	}}//--------------------------------------------------------------------------------// create item//--------------------------------------------------------------------------------void Potion::create(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y, ItemID_t itemID) 	throw(Error){	__BEGIN_TRY	Statement* pStmt;	if (itemID==0)	{		__ENTER_CRITICAL_SECTION(m_Mutex)		m_ItemIDRegistry += g_pItemInfoManager->getItemIDSuccessor();		m_ItemID = m_ItemIDRegistry;		__LEAVE_CRITICAL_SECTION(m_Mutex)	}	else	{		m_ItemID = itemID;	}		BEGIN_DB 	{		//pStmt = g_pDatabaseManager->getConnection("DIST_DARKEDEN")->createStatement();		pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement();		/*		StringStream sql;		sql << "INSERT INTO PotionObject "			<< "(ItemID,  ObjectID, ItemType, OwnerID, Storage, StorageID, X, Y, Num) VALUES(" 			<< m_ItemID << ", "			<< m_ObjectID << ", " << m_ItemType << ", '" << ownerID << "', " 			<<(int)storage << ", " << storageID << ", " <<(int)x << ", " <<(int)y << ", " 			<< (int)m_Num << ")";		pStmt->executeQuery(sql.toString());		*/		// StringStream力芭. by sigi. 2002.5.13		pStmt->executeQuery( "INSERT INTO PotionObject (ItemID,  ObjectID, ItemType, OwnerID, Storage, StorageID, X, Y, Num) VALUES(%ld, %ld, %d, '%s', %d, %ld, %d, %d, %d)",								m_ItemID, m_ObjectID, getItemType(), ownerID.c_str(), (int)storage, storageID, x, y, (int)getNum() );		SAFE_DELETE(pStmt);	}	END_DB(pStmt)	__END_CATCH}//--------------------------------------------------------------------------------// destroy//--------------------------------------------------------------------------------bool Potion::destroy() 	throw(Error){	__BEGIN_TRY	Statement* pStmt = NULL;	BEGIN_DB	{		// 父距 器记捞扼搁 促弗 Database俊 楷搬秦辑 瘤快档废 茄促.		//pStmt = g_pDatabaseManager->getConnection("DIST_DARKEDEN")->createStatement();		pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement();		pStmt->executeQuery("DELETE FROM %s WHERE ItemID = %ld", getObjectTableName().c_str(), m_ItemID);		if (pStmt->getAffectedRowCount()==0)		{			SAFE_DELETE(pStmt);			return false;		}		SAFE_DELETE(pStmt);	}	END_DB(pStmt)	__END_CATCH	return true;}//--------------------------------------------------------------------------------// save item//--------------------------------------------------------------------------------void Potion::tinysave(const char* field) const	throw(Error){	__BEGIN_TRY	Statement* pStmt = NULL;	BEGIN_DB	{		//pStmt = g_pDatabaseManager->getConnection("DIST_DARKEDEN")->createStatement();		pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement();		pStmt->executeQuery( "UPDATE PotionObject SET %s WHERE ItemID=%ld",								field, m_ItemID);		SAFE_DELETE(pStmt);	}	END_DB(pStmt)		__END_CATCH}//--------------------------------------------------------------------------------// save item//--------------------------------------------------------------------------------void Potion::save(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y) 	throw(Error){	__BEGIN_TRY	Statement* pStmt;	BEGIN_DB 	{		//pStmt = g_pDatabaseManager->getConnection("DIST_DARKEDEN")->createStatement();		pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement();		/*		StringStream sql;		sql << "UPDATE PotionObject SET "			<< "ObjectID = " << m_ObjectID			<< ",ItemType = " << m_ItemType			<< ",OwnerID = '" << ownerID << "'"			<< ",Storage = " <<(int)storage			<< ",StorageID = " << storageID			<< ",X = " <<(int)x			<< ",Y = " <<(int)y			<< ",Num = " <<(int)m_Num			<< " WHERE ItemID = " << m_ItemID;		pStmt->executeQuery(sql.toString());		*/		pStmt->executeQuery( "UPDATE PotionObject SET ObjectID=%ld, ItemType=%d, OwnerID='%s', Storage=%d, StorageID=%ld, X=%d, Y=%d, Num=%d WHERE ItemID=%ld",								m_ObjectID, getItemType(), ownerID.c_str(), (int)storage, storageID, (int)x, (int)y, (int)getNum(), m_ItemID );		SAFE_DELETE(pStmt);	}	END_DB(pStmt)		__END_CATCH}//--------------------------------------------------------------------------------// get debug string//--------------------------------------------------------------------------------string Potion::toString() const 	throw(){	StringStream msg;	msg << "Potion("		<< "ItemID:"    << m_ItemID		<< ",ItemType:" <<(int)getItemType()		<< ",Num:"      <<(int)getNum()		<< ")";	return msg.toString();}/*//--------------------------------------------------------------------------------// get width//--------------------------------------------------------------------------------VolumeWidth_t Potion::getVolumeWidth() const 	throw(Error){	__BEGIN_TRY	return g_pPotionInfoManager->getItemInfo(m_ItemType)->getVolumeWidth();	__END_CATCH}	//--------------------------------------------------------------------------------// get height//--------------------------------------------------------------------------------VolumeHeight_t Potion::getVolumeHeight() const 	throw(Error){	__BEGIN_TRY	return g_pPotionInfoManager->getItemInfo(m_ItemType)->getVolumeHeight();	__END_CATCH}	//--------------------------------------------------------------------------------// get weight//--------------------------------------------------------------------------------Weight_t Potion::getWeight() const 	throw(Error){	__BEGIN_TRY	return g_pPotionInfoManager->getItemInfo(m_ItemType)->getWeight();	__END_CATCH}*/int Potion::getHPAmount(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getHPAmount();	__END_CATCH}int Potion::getMPAmount(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getMPAmount();	__END_CATCH}int Potion::getHPDelay(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getHPDelay();	__END_CATCH}int Potion::getMPDelay(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getMPDelay();	__END_CATCH}int Potion::getHPQuantity(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getHPQuantity();	__END_CATCH}int Potion::getMPQuantity(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getMPQuantity();	__END_CATCH}int Potion::getHPRecoveryUnit(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getHPRecoveryUnit();	__END_CATCH}int Potion::getMPRecoveryUnit(void) const	throw(){	__BEGIN_TRY	PotionInfo* pInfo = dynamic_cast<PotionInfo*>(g_pPotionInfoManager->getItemInfo(getItemType()));	return pInfo->getMPRecoveryUnit();	__END_CATCH}//--------------------------------------------------------------------------------// parse effect string//--------------------------------------------------------------------------------void PotionInfo::parseEffect(const string& effect)	throw(){	__BEGIN_TRY	m_HPAmount       = 0;	m_HPDelay        = 0;	m_HPRecoveryUnit = 0;	m_MPAmount       = 0;	m_MPDelay        = 0;	m_MPRecoveryUnit = 0;	if (effect.size() < 5) return;	uint a = 0, b = 0, c = 0, d = 0, e = 0;		while (e < effect.size() - 1)	{		////////////////////////////////////////////////////////////			//(HP,+50,2,1)(MP+10)

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