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📄 eventtree.h

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//////////////////////////////////////////////////////////////////////////////// Filename    : EventTree.h// Written By  : excel96// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __EVENT_TREE_H__#define __EVENT_TREE_H__#include "Item.h"#include "ItemInfo.h"#include "InfoClassManager.h"#include "ItemFactory.h"#include "ItemLoader.h"#include "Mutex.h"//////////////////////////////////////////////////////////////////////////////// class EventTree;//////////////////////////////////////////////////////////////////////////////class EventTree : public Item {public:	EventTree() throw();	EventTree(ItemType_t itemType, const list<OptionType_t>& optionType, ItemNum_t Num) throw();	public:	virtual void create(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y, ItemID_t itemID=0) throw(Error);	virtual void save(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y) throw(Error);	void tinysave(const string & field) const throw (Error)	{ tinysave(field.c_str()); }	void tinysave(const char* field) const throw (Error);	virtual string toString() const throw();	static void initItemIDRegistry(void) throw();public:	virtual ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_EVENT_TREE; }	virtual string getObjectTableName() const throw() { return "EventTreeObject"; }	virtual ItemType_t getItemType() const throw() { return m_ItemType; }	virtual void setItemType(ItemType_t itemType) throw() { m_ItemType = itemType; }	virtual VolumeWidth_t getVolumeWidth() const throw(Error);	virtual VolumeHeight_t getVolumeHeight() const throw(Error);	virtual Weight_t getWeight() const throw(Error);public:	virtual ItemNum_t getNum() const throw() { return m_Num; }	virtual void setNum(ItemNum_t Num) throw() { m_Num = Num; }private:	ItemType_t m_ItemType;	ItemNum_t  m_Num;		static Mutex    m_Mutex;          // 酒捞袍 ID 包访 遏	static ItemID_t m_ItemIDRegistry; // 努贰胶喊 绊蜡 酒捞袍 酒捞叼 惯鞭扁};//////////////////////////////////////////////////////////////////////////////// class EventTreeInfo//////////////////////////////////////////////////////////////////////////////class EventTreeInfo : public ItemInfo {public:	enum ITEM_FUNCTION	{		FUNCTION_NULL = 0,		FUNCTION_ENCHANT_OPTION = 0x01,	// 可记阑 歹 亮霸 官槽促.		FUNCTION_ADD_OPTION = 0x02,		// 可记阑 眠啊茄促.		FUNCTION_ENCHANT_RARE_OPTION = 0x04,	// 饭绢 酒捞袍狼 可记阑 诀~茄促.	};public:	virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_EVENT_TREE; }	virtual string toString() const throw();};//////////////////////////////////////////////////////////////////////////////// class EventTreeInfoManager;//////////////////////////////////////////////////////////////////////////////class EventTreeInfoManager : public InfoClassManager {public:	virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_EVENT_TREE; }	virtual void load() throw(Error);};extern EventTreeInfoManager* g_pEventTreeInfoManager;//////////////////////////////////////////////////////////////////////////////// class EventTreeFactory//////////////////////////////////////////////////////////////////////////////class EventTreeFactory : public ItemFactory {public:	virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_EVENT_TREE; }	virtual string getItemClassName() const throw() { return "EventTree"; }	public:	virtual Item* createItem(ItemType_t ItemType, const list<OptionType_t>& OptionType) throw() { return new EventTree(ItemType,OptionType,1); }};//////////////////////////////////////////////////////////////////////////////// class EventTreeLoader;//////////////////////////////////////////////////////////////////////////////class EventTreeLoader : public ItemLoader {public:	virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_EVENT_TREE; }	virtual string getItemClassName() const throw() { return "EventTree"; }public:	virtual void load(Creature* pCreature) throw(Error);	virtual void load(Zone* pZone) throw(Error);	virtual void load(StorageID_t storageID, Inventory* pInventory) throw(Error);};extern EventTreeLoader* g_pEventTreeLoader;#endif

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