📄 petfood.h
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//////////////////////////////////////////////////////////////////////////////// Filename : PetFood.h// Written By : excel96// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __PET_FOOD_H__#define __PET_FOOD_H__#include "Item.h"#include "ItemInfo.h"#include "InfoClassManager.h"#include "ItemFactory.h"#include "ItemLoader.h"#include "Mutex.h"#include "types/PetTypes.h"//////////////////////////////////////////////////////////////////////////////// class PetFood;//////////////////////////////////////////////////////////////////////////////class PetFood : public Item {public: PetFood() throw(); PetFood(ItemType_t itemType, const list<OptionType_t>& optionType, ItemNum_t Num) throw(); public: virtual void create(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y, ItemID_t itemID=0) throw(Error); virtual void save(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y) throw(Error); void tinysave(const string & field) const throw (Error) { tinysave(field.c_str()); } void tinysave(const char* field) const throw (Error); virtual string toString() const throw(); static void initItemIDRegistry(void) throw();public: virtual ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_PET_FOOD; } virtual string getObjectTableName() const throw() { return "PetFoodObject"; } virtual ItemType_t getItemType() const throw() { return m_ItemType; } virtual void setItemType(ItemType_t itemType) throw() { m_ItemType = itemType; } virtual ItemNum_t getNum() const throw() { return m_Num; } virtual void setNum(ItemNum_t Num) throw() { m_Num = Num; } bool isStackable() const throw() { return true; } virtual VolumeWidth_t getVolumeWidth() const throw(Error); virtual VolumeHeight_t getVolumeHeight() const throw(Error); virtual Weight_t getWeight() const throw(Error);private: ItemType_t m_ItemType; ItemNum_t m_Num; static Mutex m_Mutex; // 酒捞袍 ID 包访 遏 static ItemID_t m_ItemIDRegistry; // 努贰胶喊 绊蜡 酒捞袍 酒捞叼 惯鞭扁};//////////////////////////////////////////////////////////////////////////////// class PetFoodInfo//////////////////////////////////////////////////////////////////////////////class PetFoodInfo : public ItemInfo {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_PET_FOOD; } virtual string toString() const throw(); PetHP_t getPetHP() const { return m_PetHP; } void setPetHP( PetHP_t PetHP ) { m_PetHP = PetHP; } int getTameRatio() const { return m_TameRatio; } void setTameRatio( int ratio ) { m_TameRatio = ratio; } int getTarget() const { return m_Target; } void setTarget( int Target ) { m_Target = Target; }private : PetHP_t m_PetHP; int m_TameRatio; int m_Target;};//////////////////////////////////////////////////////////////////////////////// class PetFoodInfoManager;//////////////////////////////////////////////////////////////////////////////class PetFoodInfoManager : public InfoClassManager {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_PET_FOOD; } virtual void load() throw(Error);};extern PetFoodInfoManager* g_pPetFoodInfoManager;//////////////////////////////////////////////////////////////////////////////// class PetFoodFactory//////////////////////////////////////////////////////////////////////////////class PetFoodFactory : public ItemFactory {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_PET_FOOD; } virtual string getItemClassName() const throw() { return "PetFood"; } public: virtual Item* createItem(ItemType_t ItemType, const list<OptionType_t>& OptionType) throw() { return new PetFood(ItemType,OptionType,1); }};//////////////////////////////////////////////////////////////////////////////// class PetFoodLoader;//////////////////////////////////////////////////////////////////////////////class PetFoodLoader : public ItemLoader {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_PET_FOOD; } virtual string getItemClassName() const throw() { return "PetFood"; }public: virtual void load(Creature* pCreature) throw(Error); virtual void load(Zone* pZone) throw(Error); virtual void load(StorageID_t storageID, Inventory* pInventory) throw(Error);};extern PetFoodLoader* g_pPetFoodLoader;#endif
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