📄 oustersstone.cpp
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//////////////////////////////////////////////////////////////////////////////// Filename : OustersStone.cpp// Written By : Elca// Description : //////////////////////////////////////////////////////////////////////////////#include "OustersStone.h"#include "DB.h"#include "Slayer.h"#include "Vampire.h"#include "Ousters.h"#include "Belt.h"#include "Motorcycle.h"#include "ItemInfoManager.h"#include "Stash.h"#include "ItemUtil.h"// global variable declarationOustersStoneInfoManager* g_pOustersStoneInfoManager = NULL;ItemID_t OustersStone::m_ItemIDRegistry = 0;Mutex OustersStone::m_Mutex;//--------------------------------------------------------------------------------// constructor//--------------------------------------------------------------------------------OustersStone::OustersStone() throw()//: m_ItemType(0), m_Durability(0){ setItemType(0); setDurability(0); m_EnchantLevel = 0;}OustersStone::OustersStone(ItemType_t itemType, const list<OptionType_t>& optionType) throw()//: m_ItemType(itemType), m_OptionType(optionType), m_Durability(0){ setItemType(itemType); setOptionType(optionType); m_EnchantLevel = 0; setDurability(computeMaxDurability(this)); if (!g_pItemInfoManager->isPossibleItem(getItemClass(), getItemType(), getOptionTypeList())) { filelog("itembug.log", "OustersStone::OustersStone() : Invalid item type or option type"); throw ("OustersStone::OustersStone() : Invalid item type or optionType"); }}//--------------------------------------------------------------------------------// create item//--------------------------------------------------------------------------------void OustersStone::create(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y, ItemID_t itemID) throw(Error){ __BEGIN_TRY Statement* pStmt; if (itemID==0) { __ENTER_CRITICAL_SECTION(m_Mutex) m_ItemIDRegistry += g_pItemInfoManager->getItemIDSuccessor(); m_ItemID = m_ItemIDRegistry; __LEAVE_CRITICAL_SECTION(m_Mutex) } else { m_ItemID = itemID; } BEGIN_DB { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); StringStream sql; string optionField; setOptionTypeToField( getOptionTypeList(), optionField ); sql << "INSERT INTO OustersStoneObject " << "(ItemID, ObjectID, ItemType, OwnerID, Storage, StorageID ," << " X, Y, OptionType, Durability, Grade, ItemFlag)" << " VALUES(" << m_ItemID << ", " << m_ObjectID << ", " << getItemType() << ", '" << ownerID << "', " <<(int)storage << ", " << storageID << ", " <<(int)x << ", " <<(int)y << ", '" << optionField.c_str() << "', " << getDurability() << ", " << getGrade() << ", " << (int)m_CreateType << ")"; pStmt->executeQuery(sql.toString()); SAFE_DELETE(pStmt); } END_DB(pStmt) __END_CATCH}//--------------------------------------------------------------------------------// save item//--------------------------------------------------------------------------------void OustersStone::tinysave(const char* field) const throw(Error){ __BEGIN_TRY Statement* pStmt = NULL; BEGIN_DB { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); pStmt->executeQuery( "UPDATE OustersStoneObject SET %s WHERE ItemID=%ld", field, m_ItemID); SAFE_DELETE(pStmt); } END_DB(pStmt) __END_CATCH}//--------------------------------------------------------------------------------// save item//--------------------------------------------------------------------------------void OustersStone::save(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y) throw(Error){ __BEGIN_TRY Statement* pStmt; BEGIN_DB { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); /* StringStream sql; sql << "UPDATE OustersStoneObject SET " << "ObjectID = " << m_ObjectID << ",ItemType = " << m_ItemType << ",OwnerID = '" << ownerID << "'" << ",Storage = " <<(int)storage << ",StorageID = " << storageID << ",X = " <<(int)x << ",Y = " <<(int)y << ",OptionType = " <<(int)m_OptionType << ",Durability = " << m_Durability << ",EnchantLevel = " <<(int)m_EnchantLevel << " WHERE ItemID = " << m_ItemID; pStmt->executeQuery(sql.toString()); */ string optionField; setOptionTypeToField( getOptionTypeList(), optionField ); pStmt->executeQuery( "UPDATE OustersStoneObject SET ObjectID=%ld, ItemType=%d, OwnerID='%s', Storage=%d, StorageID=%ld, X=%d, Y=%d, OptionType='%s', Durability=%d, Grade=%d, EnchantLevel=%d WHERE ItemID=%ld", m_ObjectID, getItemType(), ownerID.c_str(), (int)storage, storageID, (int)x, (int)y, optionField.c_str(), getDurability(), getGrade(), (int)m_EnchantLevel, m_ItemID ); SAFE_DELETE(pStmt); } END_DB(pStmt) __END_CATCH}//--------------------------------------------------------------------------------// get debug string//--------------------------------------------------------------------------------string OustersStone::toString() const throw(){ StringStream msg; msg << "OustersStone(" << "ItemID:" << m_ItemID << ",ItemType:" <<(int)getItemType() << ",OptionType:" <<getOptionTypeToString(getOptionTypeList()).c_str() << ",Durability:" <<(int)getDurability() << ",EnchantLevel:" <<(int)m_EnchantLevel << ")"; return msg.toString();}/*//--------------------------------------------------------------------------------// get width//--------------------------------------------------------------------------------VolumeWidth_t OustersStone::getVolumeWidth() const throw(Error){ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(m_ItemType)->getVolumeWidth(); __END_CATCH} //--------------------------------------------------------------------------------// get height//--------------------------------------------------------------------------------VolumeHeight_t OustersStone::getVolumeHeight() const throw(Error){ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(m_ItemType)->getVolumeHeight(); __END_CATCH} //--------------------------------------------------------------------------------// get weight//--------------------------------------------------------------------------------Weight_t OustersStone::getWeight() const throw(Error){ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(m_ItemType)->getWeight(); __END_CATCH}//--------------------------------------------------------------------------------// get/set armor's Defense Bonus//--------------------------------------------------------------------------------Defense_t OustersStone::getDefenseBonus() const throw(Error){ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(m_ItemType)->getDefenseBonus(); __END_CATCH}Protection_t OustersStone::getProtectionBonus() const throw(Error){ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(m_ItemType)->getProtectionBonus(); __END_CATCH}*///--------------------------------------------------------------------------------// get Elemental Type//--------------------------------------------------------------------------------ElementalType OustersStone::getElementalType(void) const{ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(getItemType())->getElementalType(); __END_CATCH}//--------------------------------------------------------------------------------// get Elemental//--------------------------------------------------------------------------------Elemental_t OustersStone::getElemental(void) const{ __BEGIN_TRY return g_pOustersStoneInfoManager->getItemInfo(getItemType())->getElemental(); __END_CATCH}//--------------------------------------------------------------------------------// get debug string//--------------------------------------------------------------------------------string OustersStoneInfo::toString() const throw(){ StringStream msg; msg << "OustersStoneInfo(" << "ItemType:" << m_ItemType << ",Name:" << m_Name << ",EName:" << m_EName << ",Price:" << m_Price << ",VolumeType:" << Volume2String[m_VolumeType] << ",Weight:" << m_Weight << ",Description:" << m_Description << ",Durability:" << m_Durability << ",DefenseBonus:" << m_DefenseBonus << ")"; return msg.toString();}//--------------------------------------------------------------------------------// load from DB//--------------------------------------------------------------------------------void OustersStoneInfoManager::load() throw(Error){ __BEGIN_TRY Statement* pStmt; BEGIN_DB {
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