📄 vampirecouplering.cpp
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pVampireCoupleRingInfo->setVolumeType(pResult->getInt(++i)); pVampireCoupleRingInfo->setWeight(pResult->getInt(++i)); pVampireCoupleRingInfo->setRatio(pResult->getInt(++i)); addItemInfo(pVampireCoupleRingInfo); } SAFE_DELETE(pStmt); } END_DB(pStmt) __END_CATCH}//////////////////////////////////////////////////////////////////////////////// class VampireCoupleRingLoader member methods//////////////////////////////////////////////////////////////////////////////void VampireCoupleRingLoader::load(Creature* pCreature) throw(Error){ __BEGIN_TRY Assert(pCreature != NULL); Statement* pStmt; BEGIN_DB { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); /* StringStream sql; sql << "SELECT ItemID, ObjectID, ItemType, Storage, StorageID, X, Y FROM VampireCoupleRingObject" << " WHERE OwnerID = '" << pCreature->getName() << "' AND Storage IN(" <<(int)STORAGE_INVENTORY << ", " <<(int)STORAGE_GEAR << ", " <<(int)STORAGE_BELT << ", " <<(int)STORAGE_EXTRASLOT << ", " <<(int)STORAGE_MOTORCYCLE << ", " <<(int)STORAGE_STASH << ", " <<(int)STORAGE_GARBAGE << ")"; Result* pResult = pStmt->executeQuery(sql.toString()); */ Result* pResult = pStmt->executeQuery( "SELECT ItemID, ObjectID, ItemType, Storage, StorageID, X, Y, OptionType, Name, PartnerItemID FROM VampireCoupleRingObject WHERE OwnerID = '%s' AND Storage IN(0, 1, 2, 3, 4, 9)", pCreature->getName().c_str() ); PlayerCreature* pPC = dynamic_cast<PlayerCreature*>( pCreature ); if ( pResult->getRowCount() == 0 && pPC->getFlagSet()->isOn( FLAGSET_IS_COUPLE ) ) { pPC->getFlagSet()->turnOff( FLAGSET_IS_COUPLE ); pPC->getFlagSet()->save( pPC->getName() ); g_pCoupleManager->removeCoupleForce( pPC ); } while (pResult->next()) { try { uint i = 0; VampireCoupleRing* pVampireCoupleRing = new VampireCoupleRing(); pVampireCoupleRing->setItemID(pResult->getDWORD(++i)); pVampireCoupleRing->setObjectID(pResult->getDWORD(++i)); pVampireCoupleRing->setItemType(pResult->getDWORD(++i)); Storage storage =(Storage)pResult->getInt(++i); StorageID_t storageID = pResult->getDWORD(++i); BYTE x = pResult->getBYTE(++i); BYTE y = pResult->getBYTE(++i); string optionField = pResult->getString(++i); list<OptionType_t> optionTypes; setOptionTypeFromField( optionTypes, optionField ); pVampireCoupleRing->setOptionType( optionTypes ); pVampireCoupleRing->setName( pResult->getString(++i) ); pVampireCoupleRing->setPartnerItemID( pResult->getDWORD(++i) ); // 颇飘呈 酒捞袍捞 绝芭唱 歹 捞惑 目敲捞 酒聪搁 酒捞袍阑 瘤况霖促. PlayerCreature* pPC = dynamic_cast<PlayerCreature*>(pCreature);// if ( !pVampireCoupleRing->hasPartnerItem() )// if ( pPC != NULL && !g_pCoupleManager->isCouple( pPC, pVampireCoupleRing->getName() ) ) if ( pPC != NULL && ( !g_pCoupleManager->isCouple( pPC, pVampireCoupleRing->getName() ) || !pVampireCoupleRing->hasPartnerItem() ) ) { g_pCoupleManager->removeCoupleForce( pPC, pVampireCoupleRing->getName() ); //pVampireCoupleRing->destroy(); char sql[30]; sprintf( sql, "Storage = 10" ); pVampireCoupleRing->tinysave( sql ); SAFE_DELETE( pVampireCoupleRing ); // FlagSet 档 朝妨霖促. pPC->getFlagSet()->turnOff( FLAGSET_IS_COUPLE ); pPC->getFlagSet()->save( pPC->getName() ); continue; } Inventory* pInventory = NULL; Slayer* pSlayer = NULL; Vampire* pVampire = NULL; Motorcycle* pMotorcycle = NULL; Inventory* pMotorInventory = NULL; //Item* pItem = NULL; Stash* pStash = NULL; //Belt* pBelt = NULL; //Inventory* pBeltInventory = NULL; if (pCreature->isSlayer()) { pSlayer = dynamic_cast<Slayer*>(pCreature); pInventory = pSlayer->getInventory(); pStash = pSlayer->getStash(); pMotorcycle = pSlayer->getMotorcycle(); if (pMotorcycle) pMotorInventory = pMotorcycle->getInventory(); } else if (pCreature->isVampire()) { pVampire = dynamic_cast<Vampire*>(pCreature); pInventory = pVampire->getInventory(); pStash = pVampire->getStash(); } else throw UnsupportedError("Monster,NPC 牢亥配府狼 历厘篮 酒流 瘤盔登瘤 臼嚼聪促."); switch(storage) { case STORAGE_INVENTORY: if (pInventory->canAddingEx(x, y, pVampireCoupleRing)) { pInventory->addItemEx(x, y, pVampireCoupleRing); } else { processItemBugEx(pCreature, pVampireCoupleRing); } break; case STORAGE_GEAR: if (pCreature->isSlayer()) { if (!pSlayer->isWear((Slayer::WearPart)x)) { pSlayer->wearItem((Slayer::WearPart)x, pVampireCoupleRing); } else { processItemBugEx(pCreature, pVampireCoupleRing); } } else if ( pCreature->isVampire() ) { if (!pVampire->isWear((Vampire::WearPart)x)) { pVampire->wearItem((Vampire::WearPart)x, pVampireCoupleRing); } else { processItemBugEx(pCreature, pVampireCoupleRing); } } break; case STORAGE_BELT : processItemBugEx(pCreature, pVampireCoupleRing); break; case STORAGE_EXTRASLOT : if (pCreature->isSlayer()) pSlayer->addItemToExtraInventorySlot(pVampireCoupleRing); else if (pCreature->isVampire()) pVampire->addItemToExtraInventorySlot(pVampireCoupleRing); break; case STORAGE_MOTORCYCLE: processItemBugEx(pCreature, pVampireCoupleRing); break; case STORAGE_STASH: processItemBugEx(pCreature, pVampireCoupleRing); /* if (pStash->isExist(x, y)) { processItemBugEx(pCreature, pVampireCoupleRing); } else pStash->insert(x, y, pVampireCoupleRing); */ break; case STORAGE_GARBAGE: processItemBug(pCreature, pVampireCoupleRing); break; default : SAFE_DELETE(pStmt); // by sigi throw Error("invalid storage or OwnerID must be NULL"); } } catch (Error& error) { filelog("itemLoadError.txt", "[%s] %s", getItemClassName().c_str(), error.toString().c_str()); throw; } catch (Throwable& t) { filelog("itemLoadError.txt", "[%s] %s", getItemClassName().c_str(), t.toString().c_str()); } } SAFE_DELETE(pStmt); } END_DB(pStmt) __END_CATCH}void VampireCoupleRingLoader::load(Zone* pZone) throw(Error){ __BEGIN_TRY cout << "粮俊 冻绢柳 酒捞袍 肺靛绰 瘤盔窍瘤 臼嚼聪促." << endl; Assert( false ); Assert(pZone != NULL); Statement* pStmt; BEGIN_DB { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); StringStream sql; sql << "SELECT ItemID, ObjectID, ItemType, Storage, StorageID, X, Y FROM VampireCoupleRingObject" << " WHERE Storage = " <<(int)STORAGE_ZONE << " AND StorageID = " << pZone->getZoneID(); Result* pResult = pStmt->executeQuery(sql.toString()); while (pResult->next()) { uint i = 0; VampireCoupleRing* pVampireCoupleRing = new VampireCoupleRing(); pVampireCoupleRing->setItemID(pResult->getInt(++i)); pVampireCoupleRing->setObjectID(pResult->getInt(++i)); pVampireCoupleRing->setItemType(pResult->getInt(++i)); Storage storage =(Storage)pResult->getInt(++i); StorageID_t storageID = pResult->getInt(++i); BYTE x = pResult->getInt(++i); BYTE y = pResult->getInt(++i); switch(storage) { case STORAGE_ZONE : { Tile & pTile = pZone->getTile(x,y); Assert(!pTile.hasItem()); pTile.addItem(pVampireCoupleRing); } break; case STORAGE_STASH : case STORAGE_CORPSE : throw UnsupportedError("惑磊 棺 矫眉救狼 酒捞袍狼 历厘篮 酒流 瘤盔登瘤 臼嚼聪促."); default : throw Error("Storage must be STORAGE_ZONE"); } } SAFE_DELETE(pStmt); } END_DB(pStmt) __END_CATCH}void VampireCoupleRingLoader::load(StorageID_t storageID, Inventory* pInventory) throw(Error){ __BEGIN_TRY Statement* pStmt; BEGIN_DB { } END_DB(pStmt) __END_CATCH}VampireCoupleRingLoader* g_pVampireCoupleRingLoader = NULL;
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