📄 motorcycle.h
字号:
//////////////////////////////////////////////////////////////////////////////// Filename : Motorcycle.h// Written By : Elca// Description ://////////////////////////////////////////////////////////////////////////////#ifndef __MOTORCYCLE_H__#define __MOTORCYCLE_H__#include "Item.h"#include "ItemInfo.h"#include "InfoClassManager.h"#include "ItemFactory.h"#include "ItemLoader.h"#include "Mutex.h"//////////////////////////////////////////////////////////////////////////////// class Motorcycle;//////////////////////////////////////////////////////////////////////////////class Motorcycle : public Item {public: Motorcycle() throw(); Motorcycle(ItemType_t itemType, const list<OptionType_t>& optionType) throw(Error); ~Motorcycle() throw(); public: virtual void create(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y, ItemID_t itemID=0) throw(Error); virtual void save(const string & ownerID, Storage storage, StorageID_t storageID, BYTE x, BYTE y) throw(Error); void tinysave(const string & field) const throw (Error) { tinysave(field.c_str()); } void tinysave(const char* field) const throw (Error); virtual string toString() const throw(); static void initItemIDRegistry(void) throw();public: virtual ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_MOTORCYCLE; } virtual string getObjectTableName() const throw() { return "MotorcycleObject"; } virtual ItemType_t getItemType() const throw() { return m_ItemType; } virtual void setItemType(ItemType_t itemType) throw() { m_ItemType = itemType; } virtual bool hasOptionType() const throw() { return !m_OptionType.empty(); } virtual int getOptionTypeSize() const throw() { return m_OptionType.size(); } virtual int getRandomOptionType() const throw() { if (m_OptionType.empty()) return 0; int pos = rand()%m_OptionType.size(); list<OptionType_t>::const_iterator itr = m_OptionType.begin(); for (int i=0; i<pos; i++) itr++; return *itr; } virtual const list<OptionType_t>& getOptionTypeList() const throw() { return m_OptionType; } virtual OptionType_t getFirstOptionType() const throw() { if (m_OptionType.empty()) return 0; return m_OptionType.front(); } virtual void removeOptionType(OptionType_t OptionType) throw() { list<OptionType_t>::iterator itr = find(m_OptionType.begin(), m_OptionType.end(), OptionType); if (itr!=m_OptionType.end()) m_OptionType.erase(itr); } virtual void changeOptionType(OptionType_t currentOptionType, OptionType_t newOptionType) throw() { list<OptionType_t>::iterator itr = find(m_OptionType.begin(), m_OptionType.end(), currentOptionType); if (itr!=m_OptionType.end()) *itr=newOptionType; } virtual void addOptionType(OptionType_t OptionType) throw() { m_OptionType.push_back(OptionType); } virtual void setOptionType(const list<OptionType_t>& OptionType) throw() { m_OptionType = OptionType; } virtual VolumeWidth_t getVolumeWidth() const throw(Error); virtual VolumeHeight_t getVolumeHeight() const throw(Error); virtual Weight_t getWeight() const throw(Error);public: virtual Durability_t getDurability() const throw(Error) { return m_Durability; } void setDurability(Durability_t durability) throw(Error) { m_Durability = durability; } Inventory* getInventory() throw() { return m_pInventory; }private: ItemType_t m_ItemType; // 酒捞袍 鸥涝 list<OptionType_t> m_OptionType; // 可记 鸥涝 Durability_t m_Durability; // 郴备己 Inventory* m_pInventory; // 牢亥配府 static Mutex m_Mutex; // 酒捞袍 ID 包访 遏 static ItemID_t m_ItemIDRegistry; // 努贰胶喊 绊蜡 酒捞袍 酒捞叼 惯鞭扁};//////////////////////////////////////////////////////////////////////////////// class MotorcycleInfo//////////////////////////////////////////////////////////////////////////////class MotorcycleInfo : public ItemInfo {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_MOTORCYCLE; } virtual Durability_t getDurability() const throw() { return m_Durability; } virtual void setDurability(Durability_t durability) throw() { m_Durability = durability; } virtual string toString() const throw();private: Durability_t m_Durability; // 郴备己};//////////////////////////////////////////////////////////////////////////////// class MotorcycleInfoManager;//////////////////////////////////////////////////////////////////////////////class MotorcycleInfoManager : public InfoClassManager {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_MOTORCYCLE; } virtual void load() throw(Error);};// global variable declarationextern MotorcycleInfoManager* g_pMotorcycleInfoManager;//////////////////////////////////////////////////////////////////////////////// class MotorcycleFactory//////////////////////////////////////////////////////////////////////////////class MotorcycleFactory : public ItemFactory {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_MOTORCYCLE; } virtual string getItemClassName() const throw() { return "Motorcycle"; } public: virtual Item* createItem(ItemType_t ItemType, const list<OptionType_t>& OptionType) throw() { return new Motorcycle(ItemType,OptionType); }};//////////////////////////////////////////////////////////////////////////////// class MotorcycleLoader;//////////////////////////////////////////////////////////////////////////////class MotorcycleLoader : public ItemLoader {public: virtual Item::ItemClass getItemClass() const throw() { return Item::ITEM_CLASS_MOTORCYCLE; } virtual string getItemClassName() const throw() { return "Motorcycle"; }public: virtual void load(Creature* pCreature) throw(Error); virtual void load(Zone* pZone) throw(Error); virtual void load(StorageID_t storageID, Inventory* pInventory) throw(Error);};extern MotorcycleLoader* g_pMotorcycleLoader;#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -