📄 timemanager.h
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//////////////////////////////////////////////////////////////////////////////// Filename : TimeManager.h// Written By : Reiot//////////////////////////////////////////////////////////////////////////////#ifndef __TIME_MANAGER_H__#define __TIME_MANAGER_H__#include "Types.h"#include "GameTime.h"#define DAWN_START_HOUR 4#define DAWN_END_HOUR 8#define DAY_START_HOUR 8#define DAY_END_HOUR 16#define DUSK_START_HOUR 16#define DUSK_END_HOUR 20#define NIGHT_START_HOUR 20#define NIGHT_END_HOUR 4enum Timeband{ TIME_DAWN = 0, // 货寒 TIME_DAY, // 撤 TIME_DUSK, // 历翅 TIME_NIGHT, // 广 TIME_MAX};//////////////////////////////////////////////////////////////////////////////// class TimeManager;//// 泅犁 霸烙 矫埃阑 拌魂秦林绰 概聪历 努贰胶捞促.(荤角 概聪历扼绊 且 巴档 绝促.// 捞 寇俊档 购啊 促弗 开且阑 且 巴档 鞍促...//////////////////////////////////////////////////////////////////////////////class TimeManager {public: void init() throw(Error); GameTime getGameTime() const throw(); time_t getgametime() const throw(); time_t getBaseGameTime() const throw() { return m_BaseGameTime; } time_t getBaseRealTime() const throw() { return m_BaseRealTime; } bool isDawnTime(void) const throw(); bool isDayTime(void) const throw(); bool isDuskTime(void) const throw(); bool isNightTime(void) const throw(); uint getTimeband(void) const throw(); // get debug string string toString() const throw();private: time_t m_BaseGameTime; time_t m_BaseRealTime; };// global variable declarationextern TimeManager* g_pTimeManager;#endif
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