⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 zoneinfo.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
字号:
//////////////////////////////////////////////////////////////////////////////// Filename    : ZoneInfo.cpp// Written by  : excel96// Description : //////////////////////////////////////////////////////////////////////////////#include "ZoneInfo.h"#include "DB.h"#include "StringStream.h"ZoneInfo::ZoneInfo(){	m_bMasterLair = false;	// 捞扒 MasterLairInfoManager俊辑 汲沥茄促.	m_bCastle = false;	// 捞扒 CastleInfoManager俊辑 汲沥茄促.}ZoneInfo::~ZoneInfo(){}void ZoneInfo::load( ZoneID_t zoneID )	throw ( Error ){	__BEGIN_TRY	/*	Statement* pStmt = NULL;	BEGIN_DB	{		// create statement		pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement();		// OwnerID, 啊 促 NULL捞扼辑 老窜 哗滚啡促.		Result* pResult = pStmt->executeQuery( "SELECT ZoneGroupID, Type, Level, AccessMode, PayPlayZone, PremiumZone, PKZone, NoPortalZone, SMPFilename, SSIFilename, FullName, ShortName FROM ZoneInfo WHERE ZoneID = %d", zoneID );		if ( pResult->next() )		{			uint i = 0;			m_ZoneID = zoneID;			m_ZoneGroupID = pResult->getInt(++i);			setZoneType( pResult->getString(++i) );			m_ZoneLevel = pResult->getInt(++i);			m_ZoneAccessMode = (ZoneAccessMode)pResult->getInt(++i);			//m_OwnerID = pResult->getString(++i);			m_bPayPlay = pResult->getInt(++i)!=0;			m_bPremiumZone = pResult->getInt(++i)!=0;			m_bPKZone = pResult->getInt(++i)!=0;			m_bNoPortalZone = pResult->getInt(++i)!=0;			m_SMPFilename = pResult->getString(++i);			m_SSIFilename = pResult->getString(++i);			m_FullName = pResult->getString(++i);			m_ShortName = pResult->getString(++i);		}		SAFE_DELETE(pStmt);	}	END_DB(pStmt)	*/	Assert(false);	__END_CATCH}void ZoneInfo::setZoneType ( const string & zoneType ) 	throw ( Error ) { 	if ( zoneType == "NORMAL_FIELD" ) 		m_ZoneType = ZONE_NORMAL_FIELD;	else if ( zoneType == "NORMAL_DUNGEON" )		m_ZoneType = ZONE_NORMAL_DUNGEON;	else if ( zoneType == "SLAYER_GUILD" ) 		m_ZoneType = ZONE_SLAYER_GUILD;	else if ( zoneType == "RESERVED_SLAYER_GUILD" ) 		m_ZoneType = ZONE_RESERVED_SLAYER_GUILD;	else if ( zoneType == "PC_VAMPIRE_LAIR" ) 		m_ZoneType = ZONE_PC_VAMPIRE_LAIR;	else if ( zoneType == "NPC_VAMPIRE_LAIR" ) 		m_ZoneType = ZONE_NPC_VAMPIRE_LAIR;	else if ( zoneType == "NPC_HOME" ) 		m_ZoneType = ZONE_NPC_HOME;	else if ( zoneType == "NPC_SHOP" ) 		m_ZoneType = ZONE_NPC_SHOP;	else if ( zoneType == "RANDOM_MAP" ) 		m_ZoneType = ZONE_RANDOM_MAP;	else if ( zoneType == "CASTLE" ) 		m_ZoneType = ZONE_CASTLE;	else	{		StringStream msg;		msg << "ZoneInfo::setZoneType() : Invalid Zone Type[" << zoneType << "]";		cerr << msg.toString() << endl;		throw Error(msg.toString());	}}void ZoneInfo::setZoneAccessMode ( const string & zoneAccessMode ) throw ( Error ){	if ( zoneAccessMode == "PUBLIC" ) m_ZoneAccessMode = PUBLIC;	else if ( zoneAccessMode == "PRIVATE" ) m_ZoneAccessMode = PRIVATE;}string ZoneInfo::toString () const throw (){	StringStream msg;	msg << "ZoneInfo("		<< "ZoneID:" << (int)m_ZoneID		<< ",ZoneGroupID:" << (int)m_ZoneGroupID		<< ",ZoneType:" << (int)m_ZoneType		<< ",ZoneLevel:" << (int)m_ZoneLevel		<< ",ZoneAccessMode:" << (int)m_ZoneAccessMode		<< ",OwnerID:" << m_OwnerID		<< ",PayPlayZone:" << (int)m_bPayPlay		<< ",PremiumZone:" << (int)m_bPremiumZone		<< ",PKZone:" << (int)m_bPKZone		<< ",NoPortalZone:" << (int)m_bNoPortalZone		<< ",Castle:" << (int)m_bCastle		<< ",HolyLand:" << (int)m_bHolyLand		<< ",SMPFilename:" << m_SMPFilename		<< ",SSIFilename:" << m_SSIFilename		<< ",FullName:" << m_FullName		<< ",ShortName:" << m_ShortName		<< ")";	return msg.toString();}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -