effecttryregenzone.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 37 行

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#ifndef __EFFECT_TRY_REGEN_ZONE_H__#define __EFFECT_TRY_REGEN_ZONE_H__#include "Types.h"#include "Exception.h"#include "Effect.h"#include "RegenZoneManager.h"class Creature;class MonsterCorpse;class EffectTryRegenZone : public Effect{public:	EffectTryRegenZone( MonsterCorpse* pTower );	EffectClass	getEffectClass() const { return (EffectClass)(Effect::EFFECT_CLASS_SLAYER_TRYING_1 + (m_OwnerRace*3)); }	EffectClass	getSendEffectClass() const { return (EffectClass)(getEffectClass() + m_Progress); }	void affect() throw(Error);	void unaffect() throw(Error);	Race_t getOwnerRace() const { return m_OwnerRace; }	void setOwnerRace( Race_t race ) { m_OwnerRace = race; }	uint getProgress() const { return m_Progress; }	void setProgress( uint pro ) { m_Progress = pro; }	string toString() const throw() { return "EffectTryRegenZone"; }private:	Race_t	m_OwnerRace;	uint	m_Progress;};#endif

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