billingplayerinfo.h
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 68 行
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68 行
//////////////////////////////////////////////////////////////////////// // Filename : BillingPlayerInfo.h // Written by : sigi// Description : 呼傅矫胶袍 立加 沥焊// //////////////////////////////////////////////////////////////////////#ifndef __BILLING_PLAYER_INFO_H__#define __BILLING_PLAYER_INFO_H__// include files#include "Types.h"#include "Exception.h"#include "Timeval.h"class Player;////////////////////////////////////////////////////////////////////////// class BillingPlayerInfo////////////////////////////////////////////////////////////////////////class BillingPlayerInfo {public : // constructor BillingPlayerInfo () throw (Error); // destructor virtual ~BillingPlayerInfo () throw (Error); // get debug string virtual string toString () const throw (Error);public : void setBillingUserKey(int buid) { m_BillingUserKey = buid; } int getBillingUserKey() const { return m_BillingUserKey; } void setBillingSession(Player* pPlayer) throw (Error); const string& getBillingSession() const { return m_BillingSession; } void setBillingUserStatus(const string& us) { m_BillingUserStatus = us; } const string& getBillingUserStatus() const { return m_BillingUserStatus; } bool isBillingPlayAvaiable() const { return !m_BillingUserStatus.empty(); } virtual bool sendBillingLogin() throw (Error) = 0; int getBillingLoginRequestCount() const { return m_BillingLoginRequestCount; } void setBillingLoginVerified(bool bVerified=true) { m_BillingLoginVerified = bVerified; } bool isBillingLoginVerified() const { return m_BillingLoginVerified; } protected : // for BillingServer. by sigi. 2002.11.18 int m_BillingLoginRequestCount; Timeval m_BillingNextLoginRequestTime; bool m_BillingLoginVerified; int m_BillingUserKey; string m_BillingSession; string m_BillingUserStatus;};#endif
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