eventshutdown.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 76 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : EventShutdown.cpp// Written by  : bezz// Description : //////////////////////////////////////////////////////////////////////////////#include "EventShutdown.h"#include "ZoneGroupManager.h"#include "ZonePlayerManager.h"#include "IncomingPlayerManager.h"#include "BillingInfo.h"#include "VariableManager.h"#include "signal.h"#ifdef __CONNECT_BILLING_SYSTEM__	#include "billing/BillingPlayerManager.h"#endif//////////////////////////////////////////////////////////////////////////////// class EventShutdown member methods//////////////////////////////////////////////////////////////////////////////EventShutdown::EventShutdown( GamePlayer* pGamePlayer )	throw ()	:Event(pGamePlayer){}void EventShutdown::activate () 	throw (Error){	__BEGIN_TRY	try	{		const hash_map<ZoneGroupID_t, ZoneGroup*>& zoneGroups = g_pZoneGroupManager->getZoneGroups();		hash_map<ZoneGroupID_t, ZoneGroup*>::const_iterator itr = zoneGroups.begin();		for ( ; itr != zoneGroups.end(); itr++ )		{			ZonePlayerManager* pZonePlayerManager = itr->second->getZonePlayerManager();			pZonePlayerManager->clearPlayers();		}		g_pIncomingPlayerManager->clearPlayers();	}	catch ( Throwable& t )	{		// 公矫	}#ifdef __CONNECT_BILLING_SYSTEM__	// 葛电 呼傅 沥焊甫 昏力茄促.	g_pBillingPlayerManager->sendPayInit();#endif	// 橇肺技胶 辆丰. 播播~ 磷绢扼~~ 播播~	if (g_pVariableManager->isKillDaemonCtl() == 1)		kill( getppid(), 9 );	kill( getpid(), 9 );	__END_CATCH}string EventShutdown::toString () const 	throw (){	StringStream msg;	msg << "EventShutdown("		<< ")";	return msg.toString();}

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