⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 zone.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
📖 第 1 页 / 共 5 页
字号:
	char str[80];	char str2[80];	for (ZoneCoord_t y=0; y<m_Height; y++)	{		for (ZoneCoord_t x=0; x<m_Width; x++)		{			BYTE flag = 0;			SMP.read(&flag, szBYTE);			// 鉴辑措肺 瘤窍, 瘤惑, 傍吝 喉废			if (flag & 0x01) m_pTiles[x][y].setBlocked(Creature::MOVE_MODE_BURROWING);			if (flag & 0x02) m_pTiles[x][y].setBlocked(Creature::MOVE_MODE_WALKING);			if (flag & 0x04) m_pTiles[x][y].setBlocked(Creature::MOVE_MODE_FLYING);			// 酒公巴档 绝绰 版快..			// 各 积己阑 困茄 谅钎沥焊甫 父甸绢敌促.			if (flag==0 && m_InnerRect.ptInRect( x, y ))			{				m_MonsterRegenPositions.push_back( BPOINT( (BYTE)x, (BYTE)y ) );			}			// 付胶磐 饭绢牢 版快: block捞 窍唱扼档 救 等 镑阑 茫绰促.			if ((flag & 0x07)!=0x07 && (isMasterLair() || m_ZoneID == 3002))			{				m_EmptyTilePositions.push_back( BPOINT( (BYTE)x, (BYTE)y ) );			}			// 器呕 沥焊			if (flag & 0x80)			{				BYTE	type;				ZoneID_t targetZoneID;				BYTE     targetX, targetY;				SMP.read(&type, szBYTE);				PortalType_t portalType = PORTAL_NORMAL;				bool bAddPortal = true;				if (type == PORTAL_NORMAL)				{					SMP.read(&targetZoneID, szZoneID);					SMP.read(&targetX,      szBYTE);					SMP.read(&targetY,      szBYTE);					// 器呕阑 积己秦 霖促.					NormalPortal* pNormalPortal = new NormalPortal();					pNormalPortal->setObjectType(PORTAL_NORMAL);					pNormalPortal->setZoneID(targetZoneID);					pNormalPortal->setX(targetX);					pNormalPortal->setY(targetY);					getObjectRegistry().registerObject(pNormalPortal);					m_pTiles[x][y].addPortal(pNormalPortal);					if (bOutput)					{						cout << "Normal(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else if (type == PORTAL_SLAYER)				{					SMP.read(&targetZoneID, szZoneID);					SMP.read(&targetX,      szBYTE);					SMP.read(&targetY,      szBYTE);					// 器呕阑 积己秦 霖促.					NormalPortal* pNormalPortal = new NormalPortal();					pNormalPortal->setObjectType(PORTAL_SLAYER);					pNormalPortal->setZoneID(targetZoneID);					pNormalPortal->setX(targetX);					pNormalPortal->setY(targetY);					getObjectRegistry().registerObject(pNormalPortal);					m_pTiles[x][y].addPortal(pNormalPortal);					portalType = PORTAL_SLAYER;					if (bOutput)					{						cout << "Slayer(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else if (type == PORTAL_VAMPIRE)				{					SMP.read(&targetZoneID, szZoneID);					SMP.read(&targetX,      szBYTE);					SMP.read(&targetY,      szBYTE);					// 器呕阑 积己秦 霖促.					NormalPortal* pNormalPortal = new NormalPortal();					pNormalPortal->setObjectType(PORTAL_VAMPIRE);					pNormalPortal->setZoneID(targetZoneID);					pNormalPortal->setX(targetX);					pNormalPortal->setY(targetY);					getObjectRegistry().registerObject(pNormalPortal);					m_pTiles[x][y].addPortal(pNormalPortal);					portalType = PORTAL_VAMPIRE;					if (bOutput)					{						cout << "Vampire(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else if (type == PORTAL_MULTI_TARGET)				{					BYTE size;					SMP.read(&size, szBYTE);					// 器呕阑 积己秦 霖促.					MultiPortal* pMultiPortal = new MultiPortal();					for(int i = 0; i < size; i++) 					{						SMP.read(&targetZoneID, szZoneID);						SMP.read(&targetX,      szBYTE);						SMP.read(&targetY,      szBYTE);						pMultiPortal->setObjectType(PORTAL_SLAYER);						// 鸥百 牢器甫 备己茄促.						PortalTargetInfo* pPortalTargetInfo = new PortalTargetInfo();						pPortalTargetInfo->setZoneID(targetZoneID);						pPortalTargetInfo->setX(targetX);						pPortalTargetInfo->setY(targetY);						pMultiPortal->setPortalTargetInfo(pPortalTargetInfo);					}					getObjectRegistry().registerObject(pMultiPortal);					m_pTiles[x][y].addPortal(pMultiPortal);					portalType = PORTAL_SLAYER;					if (bOutput)					{						cout << "Multi(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else if ( type == PORTAL_GUILD )				{					SMP.read(&targetZoneID, szZoneID);					SMP.read(&targetX,      szBYTE);					SMP.read(&targetY,      szBYTE);					// 器呕阑 积己秦 霖促.					GuildPortal* pGuildPortal = new GuildPortal();					pGuildPortal->setObjectType( PORTAL_GUILD );					pGuildPortal->setZoneID( targetZoneID );					pGuildPortal->setX( targetX );					pGuildPortal->setY( targetY );					getObjectRegistry().registerObject(pGuildPortal);					m_pTiles[x][y].addPortal(pGuildPortal);					if (bOutput)					{						cout << "Guild(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else if ( type == PORTAL_BATTLE )				{					SMP.read(&targetZoneID, szZoneID);					SMP.read(&targetX,      szBYTE);					SMP.read(&targetY,      szBYTE);					// 器呕阑 积己秦 霖促.					NormalPortal* pNormalPortal = new NormalPortal();					pNormalPortal->setObjectType(PORTAL_NORMAL);					pNormalPortal->setZoneID(targetZoneID);					pNormalPortal->setX(targetX);					pNormalPortal->setY(targetY);					getObjectRegistry().registerObject(pNormalPortal);					m_pTiles[x][y].addPortal(pNormalPortal);					if (bOutput)					{						cout << "Slayer(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else if (type == PORTAL_OUSTERS)				{					SMP.read(&targetZoneID, szZoneID);					SMP.read(&targetX,      szBYTE);					SMP.read(&targetY,      szBYTE);					// 器呕阑 积己秦 霖促.					NormalPortal* pNormalPortal = new NormalPortal();					pNormalPortal->setObjectType(PORTAL_OUSTERS);					pNormalPortal->setZoneID(targetZoneID);					pNormalPortal->setX(targetX);					pNormalPortal->setY(targetY);					getObjectRegistry().registerObject(pNormalPortal);					m_pTiles[x][y].addPortal(pNormalPortal);					portalType = PORTAL_OUSTERS;					if (bOutput)					{						cout << "Ousters(" << (int)x << "," << (int)y << "," << (int)targetZoneID << "," << (int)targetX << "," << (int)targetY << ")" << endl;					}				}				else				{					bAddPortal = false;				}				// 器呕捞 眠啊等 版快俊				// 格利瘤 粮捞 蜡丰粮捞扼搁 				// TriggeredPortal阑 汲沥秦具 茄促.				if (bAddPortal)				{					ZoneInfo* pTargetZoneInfo = NULL;					try {						pTargetZoneInfo = g_pZoneInfoManager->getZoneInfo(targetZoneID);					} catch (NoSuchElementException& t) {						throw Error("弊繁 粮捞 绝促匙");					}					Assert(pTargetZoneInfo!=NULL);					// 扁粮狼 Portal阑 瘤匡鳖?					bool bDeleteOldPortal = false;					if (pTargetZoneInfo->isPayPlay()						|| pTargetZoneInfo->isMasterLair()						|| pTargetZoneInfo->isCastle()					)					{						bDeleteOldPortal = true;					}					Tile& rTile = m_pTiles[x][y];										// 扁粮狼 Portal阑 瘤快绰 版快					if (bDeleteOldPortal)					{						// 扁粮俊 乐带 portal阑 力芭茄促.						if (rTile.hasPortal())						{							Portal* pOldPortal = rTile.getPortal();							rTile.deletePortal();							delete pOldPortal;						}					}					// 器呕阑 积己窍绊, 殿废茄促.					//----------------------------------------					// 付胶磐 饭绢牢 版快					// by sigi. 2002.9.2					//----------------------------------------					if (pTargetZoneInfo->isMasterLair())					{						TriggeredPortal* pPortal = new TriggeredPortal();						getObjectRegistry().registerObject(pPortal);						// 器呕 郴侩阑 肺靛茄促.						pPortal->setObjectType(portalType);						//pPortal->load(m_ZoneID, left, top, right, bottom);						TriggerManager& tm = pPortal->getTriggerManager();						Trigger* pTrigger = new Trigger();						pTrigger->setTriggerID( 0 );	// 狼固绝促.						pTrigger->setTriggerType("QUEST");						sprintf(str, "ConditionType : EnterMasterLair\n\t TargetZoneID : %d\n\t", (int)pTargetZoneInfo->getZoneID());						pTrigger->setConditions( str );						sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY);						pTrigger->setActions(str);//                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",//                                        g_pStringPool->c_str( STRID_CANNOT_ENTER ) );                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER );                        pTrigger->setCounterActions( str2 );//						pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 瘤陛篮 甸绢哎 荐 绝嚼聪促.");						tm.addTrigger(pTrigger);												// 鸥老俊促 器呕阑 嘿牢促.						rTile.addPortal(pPortal);						//cout << "[" << (int)pTargetZoneInfo->getZoneID() << "] is MasterLair"						//	 << endl;					}					//----------------------------------------					// 酒淬狼 己瘤肺 甸绢哎妨绊 且 锭					//----------------------------------------					else if (pTargetZoneInfo->isHolyLand() 								&& !pZoneInfo->isHolyLand())					{						TriggeredPortal* pPortal = new TriggeredPortal();						getObjectRegistry().registerObject(pPortal);						// 器呕 郴侩阑 肺靛茄促.						pPortal->setObjectType(portalType);						//pPortal->load(m_ZoneID, left, top, right, bottom);						TriggerManager& tm = pPortal->getTriggerManager();						Trigger* pTrigger = new Trigger();						pTrigger->setTriggerID( 0 );	// 狼固绝促.						pTrigger->setTriggerType("QUEST");						sprintf(str, "ConditionType : EnterHolyLand\n\t TargetZoneID : %d\n\t", (int)pTargetZoneInfo->getZoneID());						pTrigger->setConditions( str );						sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY);						pTrigger->setActions(str);//                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",//                                        g_pStringPool->c_str( STRID_CANNOT_ENTER_DURING_RACE_WAR ) );                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER_DURING_RACE_WAR );                        pTrigger->setCounterActions( str2 );//						pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 辆练傈里 吝俊绰 脚没阑 窍瘤 臼疽栏搁 甸绢哎 荐 绝嚼聪促.");						tm.addTrigger(pTrigger);												// 鸥老俊促 器呕阑 嘿牢促.						rTile.addPortal(pPortal);						//cout << "[" << (int)pTargetZoneInfo->getZoneID() << "] is MasterLair"						//	 << endl;					}					//----------------------------------------					// Castle牢 版快					// 弊矾唱, 捞固 Castle俊 加茄 粮捞 酒囱 版快					// by bezz, Sequoia 2003. 1.20.					//----------------------------------------					else if (pTargetZoneInfo->isCastle() 								&& !g_pCastleInfoManager->isCastleZone(targetZoneID, m_ZoneID))					{						TriggeredPortal* pPortal = new TriggeredPortal();						getObjectRegistry().registerObject(pPortal);						// 器呕 郴侩阑 肺靛茄促.						pPortal->setObjectType(portalType);						//pPortal->load(m_ZoneID, left, top, right, bottom);						TriggerManager& tm = pPortal->getTriggerManager();						Trigger* pTrigger = new Trigger();						pTrigger->setTriggerID( 0 );	// 狼固绝促.						pTrigger->setTriggerType("QUEST");						sprintf(str, "ConditionType : EnterCastle\n\t TargetZoneID : %d\n\t", (int)pTargetZoneInfo->getZoneID());						pTrigger->setConditions( str );						sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY);						pTrigger->setActions(str);//                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",//                                        g_pStringPool->c_str( STRID_CANNOT_ENTER ) );                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER );                        pTrigger->setCounterActions( str2 );//						pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 甸绢啊角 荐 绝嚼聪促.");						tm.addTrigger(pTrigger);												// 鸥老俊促 器呕阑 嘿牢促.						rTile.addPortal(pPortal);						//cout << "[" << (int)pTargetZoneInfo->getZoneID() << "] is MasterLair"						//	 << endl;					}					//----------------------------------------					// 己 瘤窍 带怜栏肺 甸绢啊绰 涝备					// by Sequoia					//----------------------------------------					else if (isCastle()							&& g_pCastleInfoManager->isCastleZone( m_ZoneID, pTargetZoneInfo->getZoneID() ) )					{						TriggeredPortal* pPortal = new TriggeredPortal();						getObjectRegistry().registerObject(pPortal);						// 器呕 郴侩阑 肺靛茄促.						pPortal->setObjectType(portalType);						//pPortal->load(m_ZoneID, left, top, right, bottom);						TriggerManager& tm = pPortal->getTriggerManager();						Trigger* pTrigger = new Trigger();						pTrigger->setTriggerID( 0 );	// 狼固绝促.						pTrigger->setTriggerType("QUEST");						sprintf(str, "ConditionType : EnterCastleDungeon\n\t CastleZoneID : %d\n\t", m_ZoneID);						pTrigger->setConditions( str );						sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY);						pTrigger->setActions(str);//                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %s",//                                        g_pStringPool->c_str( STRID_CANNOT_ENTER_NOT_OWNER_GUILD ) );                        sprintf( str2, "ActionType : SystemMessage\n\t Content : %d", STRID_CANNOT_ENTER_NOT_OWNER_GUILD );                        pTrigger->setCounterActions( str2 );//						pTrigger->setCounterActions("ActionType : SystemMessage\n\t Content : 己 林牢牢 辨靛盔捞 酒聪搁 甸绢啊角 荐 绝嚼聪促.");						tm.addTrigger(pTrigger);						rTile.addPortal(pPortal);					}					//----------------------------------------					// 蜡丰 粮牢 版快					//----------------------------------------					else if (pTargetZoneInfo->isPayPlay())					{						TriggeredPortal* pPortal = new TriggeredPortal();						getObjectRegistry().registerObject(pPortal);						// 器呕 郴侩阑 肺靛茄促.						pPortal->setObjectType(portalType);						//pPortal->load(m_ZoneID, left, top, right, bottom);						TriggerManager& tm = pPortal->getTriggerManager();						Trigger* pTrigger = new Trigger();						pTrigger->setTriggerID( 0 );	// 狼固绝促.						pTrigger->setTriggerType("QUEST");						pTrigger->setConditions("ConditionType : CanEnterPayZone\n\t");						sprintf(str, "ActionType : ActivatePortal\n\t ZoneID : %d\n\t X : %d\n\t Y : %d\n\t", targetZoneID, targetX, targetY);						pTrigger->setActions(str);						// by sigi. 2002.10.30						if (g_pConfig->getPropertyInt("IsNetMarble")==0)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -