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📄 monsterselector.cpp

📁 天之炼狱1服务器端源文件游戏服务端不完整
💻 CPP
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#include "MonsterSelector.h"#include "Assert.h"// 012345678// b    a  bc// MType=11, SType=33, Num=10void        MonsterSelector::setMonster(const string& text) 	throw (Error){	__BEGIN_TRY	int MType = 0;	int SType = 0;	int Num   = 1;	uint a=0, b=0, c=0;	while (c < text.size() - 1)	{		a = text.find_first_of('=', c);		if (a==string::npos) break;		string attr   = trim(text.substr(c, a-c));		b = text.find_first_of(',', a+1);		int value  = atoi( trim(text.substr(a+1, b-a-1)).c_str() );		if (attr == "MType")		{			MType = value;		}		else if (attr == "SType")		{			SType = value;		}		else if (attr == "Num")		{			Num = value;		}		else		{			StringStream msg;			msg << "MonsterKillQuest-setObjective-attrError(" << attr << ")";			throw Error(msg.toString());		}		if (b==string::npos) break;		c = b+1;	}	Assert( MType!=0 || SType!=0 );	setMonsterType( MType );	setSpriteType( SType );	setNumber( Num );	__END_CATCH}stringMonsterSelector::toString() const    throw (Error){	__BEGIN_TRY	StringStream msg;	msg << "MType=" << (int)getMonsterType()		<< ", SType=" << (int)getSpriteType()		<< ", Num=" << (int)getNumber();	return msg.toString();	__END_CATCH}

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