userinfomanager.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 248 行
CPP
248 行
//----------------------------------------------------------------------//// Filename : UserInfoManager.cpp// Written By : Reiot// Description :////----------------------------------------------------------------------// include files#include "UserInfoManager.h"#include "database/DatabaseManager.h"#include "database/Connection.h"#include "database/Statement.h"#include "database/Result.h"#include "database/DB.h"//----------------------------------------------------------------------// constructor//----------------------------------------------------------------------UserInfoManager::UserInfoManager () throw (){} //----------------------------------------------------------------------// destructor//----------------------------------------------------------------------UserInfoManager::~UserInfoManager () throw (){ // hashmap 救狼 阿 pair 狼 second, 溜 UserInfo 按眉父阑 昏力窍绊 // pair 磊眉绰 弊措肺 敌促. (UserInfo啊 赛俊 积己登绢 乐促绰 巴俊 // 蜡狼窍扼. 溜 鞘混昏力甫 秦具 茄促. 窍变, ZGIM捞 destruct 等促绰 巴篮 // 肺弊牢 辑滚啊 妓促款等促绰 巴阑 狼固窍聪瘪.. - -; ) for( int i = 1; i < m_MaxWorldID; i++ ) { for ( HashMapUserInfo::iterator itr = m_UserInfos[i].begin() ; itr != m_UserInfos[i].end() ; itr ++ ) { delete itr->second; itr->second = NULL; } // 捞力 秦浆甘救俊 乐绰 葛电 pair 甸阑 昏力茄促. m_UserInfos[i].clear(); } delete [] m_UserInfos;} //----------------------------------------------------------------------// initialize GSIM//----------------------------------------------------------------------void UserInfoManager::init () throw ( Error ){ __BEGIN_TRY load(); // just print to cout cout << toString() << endl; __END_CATCH}//----------------------------------------------------------------------// load data from database//----------------------------------------------------------------------void UserInfoManager::load () throw ( Error ){ __BEGIN_TRY Statement * pStmt; BEGIN_DB { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); Result* pResult = pStmt->executeQuery( "SELECT MAX(WorldID) FROM GameServerGroupInfo" ); if (pResult->getRowCount() == 0) { throw Error("GameServerGroupInfo TABLE does not exist!"); } pResult->next(); m_MaxWorldID = pResult->getInt(1) + 2; SAFE_DELETE(pStmt); } END_DB(pStmt) m_UserInfos= new HashMapUserInfo[m_MaxWorldID]; try { pStmt = g_pDatabaseManager->getConnection("DARKEDEN")->createStatement(); Result * pResult = pStmt->executeQuery( "SELECT WorldID, GroupID FROM GameServerGroupInfo" ); while ( pResult->next() ) { UserInfo * pUserInfo = new UserInfo(); WorldID_t WorldID = pResult->getInt(1); pUserInfo->setWorldID( WorldID ); pUserInfo->setServerGroupID( pResult->getInt(2) ); pUserInfo->setUserNum( 0 ); addUserInfo( pUserInfo ); } } catch ( SQLQueryException & sqe ) { // 鞘混 昏力! delete pStmt; throw Error(sqe.toString()); } // 鞘混 昏力! delete pStmt; __END_CATCH}//----------------------------------------------------------------------// add info //----------------------------------------------------------------------void UserInfoManager::addUserInfo ( UserInfo * pUserInfo ) throw ( DuplicatedException ){ __BEGIN_TRY HashMapUserInfo::iterator itr = m_UserInfos[pUserInfo->getWorldID()].find( pUserInfo->getServerGroupID() ); if ( itr != m_UserInfos[pUserInfo->getWorldID()].end() ) throw DuplicatedException("duplicated zone id"); m_UserInfos[pUserInfo->getWorldID()][ pUserInfo->getServerGroupID() ] = pUserInfo; __END_CATCH} //----------------------------------------------------------------------// delete info//----------------------------------------------------------------------void UserInfoManager::deleteUserInfo ( ZoneGroupID_t ServerGroupID, WorldID_t WorldID ) throw ( NoSuchElementException ){ __BEGIN_TRY HashMapUserInfo::iterator itr = m_UserInfos[WorldID].find( ServerGroupID ); if ( itr != m_UserInfos[WorldID].end() ) { // UserInfo 甫 昏力茄促. delete itr->second; // pair甫 昏力茄促. m_UserInfos[WorldID].erase( itr ); } else { // not found StringStream msg; msg << "ServerGroupID: " << ServerGroupID; throw NoSuchElementException(msg.toString()); } __END_CATCH} //----------------------------------------------------------------------// get info//----------------------------------------------------------------------UserInfo * UserInfoManager::getUserInfo ( ZoneGroupID_t ServerGroupID, WorldID_t WorldID ) const throw ( NoSuchElementException ){ __BEGIN_TRY UserInfo * pUserInfo = NULL; HashMapUserInfo::const_iterator itr = m_UserInfos[WorldID].find( ServerGroupID ); if ( itr != m_UserInfos[WorldID].end() ) { pUserInfo = itr->second; } else { // not found StringStream msg; msg << "ServerGroupID : " << ServerGroupID; throw NoSuchElementException( msg.toString() ); } return pUserInfo; __END_CATCH}//----------------------------------------------------------------------// get debug string//----------------------------------------------------------------------string UserInfoManager::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "UserInfoManager("; for( int i = 1; i < m_MaxWorldID; i++ ) { if ( m_UserInfos[i].empty() ) { msg << "EMPTY"; } else { //-------------------------------------------------- // *OPTIMIZATION* // // for_each()甫 荤侩且 巴 //-------------------------------------------------- for ( HashMapUserInfo::const_iterator itr = m_UserInfos[i].begin() ; itr != m_UserInfos[i].end() ; itr ++ ) msg << itr->second->toString(); } } msg << ")"; return msg.toString(); __END_CATCH}// global variable definitionUserInfoManager * g_pUserInfoManager = NULL;
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