cgmakeitem.h
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 115 行
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115 行
//////////////////////////////////////////////////////////////////////// // Filename : CGMakeItem.h // Written By : // Description : // //////////////////////////////////////////////////////////////////////#ifndef __CG_MAKE_ITEM_H__#define __CG_MAKE_ITEM_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class CGMakeItem;////////////////////////////////////////////////////////////////////////class CGMakeItem : public Packet {public: // constructor CGMakeItem() throw(); // destructor ~CGMakeItem() throw();public: // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_CG_MAKE_ITEM; } // get packet's body size // *OPTIMIZATION HINT* // const static CGMakeItemPacketSize 甫 沥狼秦辑 府畔窍扼. PacketSize_t getPacketSize() const throw() { return szItemClass + szItemType; } // get packet name string getPacketName() const throw() { return "CGMakeItem"; } // get packet's debug string string toString() const throw(); public: ItemType_t getItemType() const throw() { return m_ItemType;} void setItemType(ItemType_t c) throw() { m_ItemType = c;} ItemClass_t getItemClass() const throw() { return m_ItemClass;} void setItemClass(ItemClass_t c) throw() { m_ItemClass = c;}private : ItemClass_t m_ItemClass; ItemType_t m_ItemType; };////////////////////////////////////////////////////////////////////////// class CGMakeItemFactory;//// Factory for CGMakeItem////////////////////////////////////////////////////////////////////////class CGMakeItemFactory : public PacketFactory {public: // create packet Packet* createPacket() throw() { return new CGMakeItem(); } // get packet name string getPacketName() const throw() { return "CGMakeItem"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_MAKE_ITEM; } // get packet's max body size // *OPTIMIZATION HINT* // const static CGMakeItemPacketSize 甫 沥狼秦辑 府畔窍扼. PacketSize_t getPacketMaxSize() const throw() { return szItemClass + szItemType; }};////////////////////////////////////////////////////////////////////////// class CGMakeItemHandler;////////////////////////////////////////////////////////////////////////class CGMakeItemHandler { public: // execute packet's handler static void execute(CGMakeItem* pPacket, Player* player) throw(ProtocolException, Error);};#endif
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