cgnpctalk.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 52 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : CGNPCTalk.cpp // Written By  : Reiot// Description : //////////////////////////////////////////////////////////////////////////////#include "CGNPCTalk.h"void CGNPCTalk::read (SocketInputStream & iStream) 	 throw (ProtocolException , Error){	__BEGIN_TRY			iStream.read(m_ObjectID);	__END_CATCH}void CGNPCTalk::write (SocketOutputStream & oStream) const      throw (ProtocolException , Error){	__BEGIN_TRY	oStream.write(m_ObjectID);	__END_CATCH}void CGNPCTalk::execute (Player* pPlayer) 	 throw (ProtocolException , Error){	__BEGIN_TRY	CGNPCTalkHandler::execute (this , pPlayer);			__END_CATCH}string CGNPCTalk::toString () 	const throw (){	__BEGIN_TRY	StringStream msg;	msg << "CGNPCTalk("		<< "ObjectID : " << (int)m_ObjectID		<< ")";	return msg.toString();	__END_CATCH}

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