cgnpctalk.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 52 行
CPP
52 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGNPCTalk.cpp // Written By : Reiot// Description : //////////////////////////////////////////////////////////////////////////////#include "CGNPCTalk.h"void CGNPCTalk::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY iStream.read(m_ObjectID); __END_CATCH}void CGNPCTalk::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY oStream.write(m_ObjectID); __END_CATCH}void CGNPCTalk::execute (Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY CGNPCTalkHandler::execute (this , pPlayer); __END_CATCH}string CGNPCTalk::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "CGNPCTalk(" << "ObjectID : " << (int)m_ObjectID << ")"; return msg.toString(); __END_CATCH}
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