cgselectguildmember.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 72 行

CPP
72
字号
//////////////////////////////////////////////////////////////////////////////// Filename    : CGSelectGuildMember.cpp // Written By  : // Description : //////////////////////////////////////////////////////////////////////////////#include "CGSelectGuildMember.h"void CGSelectGuildMember::read (SocketInputStream & iStream) 	 throw (ProtocolException , Error){	__BEGIN_TRY			BYTE szName;	iStream.read( m_GuildID );	iStream.read( szName );	if ( szName == 0 )		throw InvalidProtocolException( "szName == 0" );	if ( szName > 20 )		throw InvalidProtocolException( "too long szName length" );	iStream.read( m_Name, szName );	__END_CATCH}void CGSelectGuildMember::write (SocketOutputStream & oStream) const      throw (ProtocolException , Error){	__BEGIN_TRY			BYTE szName = m_Name.size();	if ( szName == 0 )		throw InvalidProtocolException( "szName == 0" );	if ( szName > 20 )		throw InvalidProtocolException( "too long szName length" );	oStream.write( m_GuildID );	oStream.write( szName );	oStream.write( m_Name );	__END_CATCH}void CGSelectGuildMember::execute (Player* pPlayer) 	 throw (ProtocolException , Error){	__BEGIN_TRY			CGSelectGuildMemberHandler::execute(this , pPlayer);	__END_CATCH}string CGSelectGuildMember::toString () const       throw (){	__BEGIN_TRY			StringStream msg;    msg << "CGSelectGuildMember("		<< "GuildID:" << m_GuildID		<< ")" ;	return msg.toString();	__END_CATCH}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?