cgmakeitem.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 69 行
CPP
69 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGMakeItem.cpp // Written By : // Description : //////////////////////////////////////////////////////////////////////////////#include "CGMakeItem.h"CGMakeItem::CGMakeItem () throw (){ __BEGIN_TRY __END_CATCH}CGMakeItem::~CGMakeItem () throw (){ __BEGIN_TRY __END_CATCH}void CGMakeItem::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY iStream.read(m_ItemClass); iStream.read(m_ItemType); __END_CATCH}void CGMakeItem::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY oStream.write(m_ItemClass); oStream.write(m_ItemType); __END_CATCH}void CGMakeItem::execute (Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY CGMakeItemHandler::execute (this , pPlayer); __END_CATCH}string CGMakeItem::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "CGMakeItem(" << "ItemClass: " << (int)m_ItemClass << "ItemType: " << (int)m_ItemType << ")"; return msg.toString(); __END_CATCH}
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