cgmakeitem.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 69 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : CGMakeItem.cpp // Written By  : // Description : //////////////////////////////////////////////////////////////////////////////#include "CGMakeItem.h"CGMakeItem::CGMakeItem ()      throw (){	__BEGIN_TRY	__END_CATCH}CGMakeItem::~CGMakeItem ()     throw (){	__BEGIN_TRY	__END_CATCH}void CGMakeItem::read (SocketInputStream & iStream) 	 throw (ProtocolException , Error){	__BEGIN_TRY			iStream.read(m_ItemClass);	iStream.read(m_ItemType);	__END_CATCH}void CGMakeItem::write (SocketOutputStream & oStream) const      throw (ProtocolException , Error){	__BEGIN_TRY	oStream.write(m_ItemClass);	oStream.write(m_ItemType);	__END_CATCH}void CGMakeItem::execute (Player* pPlayer) 	 throw (ProtocolException , Error){	__BEGIN_TRY	CGMakeItemHandler::execute (this , pPlayer);			__END_CATCH}string CGMakeItem::toString () 	const throw (){	__BEGIN_TRY			StringStream msg;	msg << "CGMakeItem("		<< "ItemClass: " << (int)m_ItemClass		<< "ItemType: " << (int)m_ItemType		<< ")";	return msg.toString();	__END_CATCH}

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