cgguildchat.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 121 行

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//////////////////////////////////////////////////////////////////////// // Filename    : CGGuildChat.h // Written By  : reiot@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////#ifndef __CG_GUILD_CHAT_H__#define __CG_GUILD_CHAT_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class CGGuildChat;////////////////////////////////////////////////////////////////////////class CGGuildChat : public Packet {public:	    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_CG_GUILD_CHAT; }		// get packet's body size	PacketSize_t getPacketSize() const throw()	{		return szuint +				// text color			   szBYTE +				// message size			   m_Message.size();	// chatting message	}	// get packet name	string getPacketName() const throw() { return "CGGuildChat"; }		// get packet's debug string	string toString() const throw();	// get/set text color	uint getColor() const throw() { return m_Color; }	void setColor( uint color ) throw() { m_Color = color; }	// get/set chatting message	string getMessage() const throw() { return m_Message; }	void setMessage(const string & msg) throw() { m_Message = msg; }	private :	// text color	uint m_Color;	// chatting message	string m_Message;	};////////////////////////////////////////////////////////////////////////// class CGGuildChatFactory;//// Factory for CGGuildChat////////////////////////////////////////////////////////////////////////class CGGuildChatFactory : public PacketFactory {public:		// create packet	Packet* createPacket() throw() { return new CGGuildChat(); }	// get packet name	string getPacketName() const throw() { return "CGGuildChat"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_GUILD_CHAT; }	// get packet's max body size	// message 狼 弥措 农扁俊 措茄 汲沥捞 鞘夸窍促.	PacketSize_t getPacketMaxSize() const throw()	{		return szuint +			// text color			   szBYTE +			// message size			   128;				// chatting message	}};////////////////////////////////////////////////////////////////////////// class CGGuildChatHandler;////////////////////////////////////////////////////////////////////////class CGGuildChatHandler {public:	// execute packet's handler	static void execute(CGGuildChat* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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