cgusepotionfrominventory.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 106 行
CPP
106 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGUsePotionFromInventory.cpp // Written By : elca@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#include "CGUsePotionFromInventory.h"#include "SocketEncryptInputStream.h"#include "SocketEncryptOutputStream.h"#include "Assert.h"CGUsePotionFromInventory::CGUsePotionFromInventory () throw (){ __BEGIN_TRY __END_CATCH}CGUsePotionFromInventory::~CGUsePotionFromInventory () throw (){ __BEGIN_TRY __END_CATCH}void CGUsePotionFromInventory::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY #ifdef __USE_ENCRYPTER__ SocketEncryptInputStream* pEIStream = dynamic_cast<SocketEncryptInputStream*>(&iStream); Assert(pEIStream!=NULL); if (pEIStream->getEncryptCode()!=0) { SHUFFLE_STATEMENT_3(pEIStream->getEncryptCode(), pEIStream->readEncrypt(m_ObjectID), pEIStream->readEncrypt(m_InvenX), pEIStream->readEncrypt(m_InvenY)); } else#endif { iStream.read(m_ObjectID); iStream.read(m_InvenX); iStream.read(m_InvenY); } __END_CATCH}void CGUsePotionFromInventory::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY#ifdef __USE_ENCRYPTER__ SocketEncryptOutputStream* pEOStream = dynamic_cast<SocketEncryptOutputStream*>(&oStream); Assert(pEOStream!=NULL); if (pEOStream->getEncryptCode()!=0) { SHUFFLE_STATEMENT_3(pEOStream->getEncryptCode(), pEOStream->writeEncrypt(m_ObjectID), pEOStream->writeEncrypt(m_InvenX), pEOStream->writeEncrypt(m_InvenY)); } else#endif { oStream.write(m_ObjectID); oStream.write(m_InvenX); oStream.write(m_InvenY); } __END_CATCH}void CGUsePotionFromInventory::execute (Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY CGUsePotionFromInventoryHandler::execute (this , pPlayer); __END_CATCH}string CGUsePotionFromInventory::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "CGUsePotionFromInventory(" << "ObjectID : " << (int)m_ObjectID << ",InvenX: " << (int)m_InvenX << ",InvenY: " << (int)m_InvenY << ")"; return msg.toString(); __END_CATCH}
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