cgnpcaskanswer.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 88 行
CPP
88 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGNPCAskAnswer.cpp // Written By : Reiot// Description : //////////////////////////////////////////////////////////////////////////////#include "CGNPCAskAnswer.h"#include "SocketEncryptInputStream.h"#include "SocketEncryptOutputStream.h"#include "Assert.h"void CGNPCAskAnswer::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY #ifdef __USE_ENCRYPTER__ SocketEncryptInputStream* pEIStream = dynamic_cast<SocketEncryptInputStream*>(&iStream); Assert(pEIStream!=NULL); if (pEIStream->getEncryptCode()!=0) { SHUFFLE_STATEMENT_3(pEIStream->getEncryptCode(), pEIStream->readEncrypt(m_ObjectID), pEIStream->readEncrypt(m_ScriptID), pEIStream->readEncrypt(m_AnswerID)); } else#endif { iStream.read(m_ObjectID); iStream.read(m_ScriptID); iStream.read(m_AnswerID); } __END_CATCH}void CGNPCAskAnswer::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY#ifdef __USE_ENCRYPTER__ SocketEncryptOutputStream* pEOStream = dynamic_cast<SocketEncryptOutputStream*>(&oStream); Assert(pEOStream!=NULL); if (pEOStream->getEncryptCode()!=0) { SHUFFLE_STATEMENT_3(pEOStream->getEncryptCode(), pEOStream->writeEncrypt(m_ObjectID), pEOStream->writeEncrypt(m_ScriptID), pEOStream->writeEncrypt(m_AnswerID)); } else#endif { oStream.write(m_ObjectID); oStream.write(m_ScriptID); oStream.write(m_AnswerID); } __END_CATCH}void CGNPCAskAnswer::execute (Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY CGNPCAskAnswerHandler::execute (this , pPlayer); __END_CATCH}string CGNPCAskAnswer::toString () const throw (){ StringStream msg; msg << "CGNPCAskAnswer(" << "ObjectID : " << (int)m_ObjectID << "," << (int)m_ScriptID << "," << (int)m_AnswerID << "," << ")"; return msg.toString();}
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