cgwithdrawpet.cpp
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 55 行
CPP
55 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGWithdrawPet.cpp // Written By : elca@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#include "CGWithdrawPet.h"void CGWithdrawPet::read (SocketInputStream & iStream) throw (ProtocolException , Error){ __BEGIN_TRY iStream.read(m_ObjectID); iStream.read(m_Index); __END_CATCH}void CGWithdrawPet::write (SocketOutputStream & oStream) const throw (ProtocolException , Error){ __BEGIN_TRY oStream.write(m_ObjectID); oStream.write(m_Index); __END_CATCH}void CGWithdrawPet::execute (Player* pPlayer) throw (ProtocolException , Error){ __BEGIN_TRY CGWithdrawPetHandler::execute (this , pPlayer); __END_CATCH}string CGWithdrawPet::toString () const throw (){ __BEGIN_TRY StringStream msg; msg << "CGWithdrawPet(" << " ObjectID : " << (int)m_ObjectID << " Index : " << (int)m_Index << ")"; return msg.toString(); __END_CATCH}
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