cgadditemtocodesheet.h
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 70 行
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70 行
//////////////////////////////////////////////////////////////////////////////// Filename : CGAddItemToCodeSheet.h // Written By : elca@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __CG_ADD_ITEM_TO_CODE_SHEET_H__#define __CG_ADD_ITEM_TO_CODE_SHEET_H__#include "Packet.h"#include "PacketFactory.h"//////////////////////////////////////////////////////////////////////////////// class CGAddItemToCodeSheet;//////////////////////////////////////////////////////////////////////////////class CGAddItemToCodeSheet : public Packet {public: void read(SocketInputStream & iStream) throw(ProtocolException, Error); void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); void execute(Player* pPlayer) throw(ProtocolException, Error); PacketID_t getPacketID() const throw() { return PACKET_CG_ADD_ITEM_TO_CODE_SHEET; } PacketSize_t getPacketSize() const throw() { return szObjectID + szCoordInven + szCoordInven; } string getPacketName() const throw() { return "CGAddItemToCodeSheet"; } string toString() const throw();public: ObjectID_t getObjectID() const throw() { return m_ObjectID; } void setObjectID(ObjectID_t ObjectID) throw() { m_ObjectID = ObjectID; } CoordInven_t getX() const throw() { return m_X; } void setX(Coord_t X) throw() { m_X = X; } CoordInven_t getY() const throw() { return m_Y; } void setY(Coord_t Y) throw() { m_Y = Y; }private : ObjectID_t m_ObjectID; // ObjectID CoordInven_t m_X; // Coord X CoordInven_t m_Y; // Coord Y};//////////////////////////////////////////////////////////////////////////////// class CGAddItemToCodeSheetFactory;//////////////////////////////////////////////////////////////////////////////class CGAddItemToCodeSheetFactory : public PacketFactory {public: Packet* createPacket() throw() { return new CGAddItemToCodeSheet(); } string getPacketName() const throw() { return "CGAddItemToCodeSheet"; } PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_ADD_ITEM_TO_CODE_SHEET; } PacketSize_t getPacketMaxSize() const throw() { return szObjectID + szCoordInven + szCoordInven; }};//////////////////////////////////////////////////////////////////////////////// class CGAddItemToCodeSheetHandler;//////////////////////////////////////////////////////////////////////////////class CGAddItemToCodeSheetHandler {public: static void execute(CGAddItemToCodeSheet* pCGAddItemToCodeSheet, Player* pPlayer) throw(Error);};#endif
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