cgphonedisconnect.cpp

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C++ 代码 · 共 66 行

CPP
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//////////////////////////////////////////////////////////////////////////////// Filename    : CGPhoneDisconnect.cpp // Written By  : elca@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#include "CGPhoneDisconnect.h"CGPhoneDisconnect::CGPhoneDisconnect ()      throw (){	__BEGIN_TRY	__END_CATCH}CGPhoneDisconnect::~CGPhoneDisconnect ()     throw (){	__BEGIN_TRY	__END_CATCH}void CGPhoneDisconnect::read (SocketInputStream & iStream) 	 throw (ProtocolException , Error){	__BEGIN_TRY			iStream.read(m_SlotID);	__END_CATCH}void CGPhoneDisconnect::write (SocketOutputStream & oStream) const      throw (ProtocolException , Error){	__BEGIN_TRY	oStream.write(m_SlotID);	__END_CATCH}void CGPhoneDisconnect::execute (Player* pPlayer) 	 throw (ProtocolException , Error){	__BEGIN_TRY	CGPhoneDisconnectHandler::execute (this , pPlayer);			__END_CATCH}string CGPhoneDisconnect::toString () 	const throw (){	__BEGIN_TRY			StringStream msg;	msg << "CGPhoneDisconnect("		<< "SlotID: " << (int)m_SlotID		<< ")";	return msg.toString();	__END_CATCH}

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