cgwhisper.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 120 行

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//////////////////////////////////////////////////////////////////////// // Filename    : CGWhisper.h // Written By  : reiot@ewestsoft.com// Description : // //////////////////////////////////////////////////////////////////////#ifndef __CG_WHISPER_H__#define __CG_WHISPER_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class CGWhisper;//// 努扼捞攫飘啊 辑滚俊霸 焊郴绰 Whisper 菩哦捞促.// 郴何俊 Whisper String 父阑 单捞鸥 鞘靛肺 啊柳促.////////////////////////////////////////////////////////////////////////class CGWhisper : public Packet {public:	    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_CG_WHISPER; }		// get packet's body size	PacketSize_t getPacketSize() const throw() { return szBYTE + m_Name.size() + szuint + szBYTE + m_Message.size(); }	// get packet name	string getPacketName() const throw() { return "CGWhisper"; }		// get packet's debug string	string toString() const throw();	// get/set Name	string getName() const throw() { return m_Name; }	void setName(const string & Name) throw() { m_Name = Name; }	// get/set text color	uint getColor() const throw() { return m_Color; }	void setColor( uint color ) throw() { m_Color = color; }	// get/set chatting message	string getMessage() const throw() { return m_Message; }	void setMessage(const string & msg) throw() { m_Message = msg; }	private :	string m_Name;		// text color	uint m_Color;	// chatting message	string m_Message;	};////////////////////////////////////////////////////////////////////////// class CGWhisperFactory;//// Factory for CGWhisper////////////////////////////////////////////////////////////////////////class CGWhisperFactory : public PacketFactory {public:		// create packet	Packet* createPacket() throw() { return new CGWhisper(); }	// get packet name	string getPacketName() const throw() { return "CGWhisper"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_WHISPER; }	// get packet's max body size	// message 狼 弥措 农扁俊 措茄 汲沥捞 鞘夸窍促.	PacketSize_t getPacketMaxSize() const throw() { return szBYTE + 10 + szuint + szBYTE + 128; }};////////////////////////////////////////////////////////////////////////// class CGWhisperHandler;////////////////////////////////////////////////////////////////////////class CGWhisperHandler {public:	// execute packet's handler	static void execute(CGWhisper* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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