cgaddmousetozone.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 64 行

H
64
字号
//////////////////////////////////////////////////////////////////////////////// Filename    : CGAddMouseToZone.h // Written By  : reiot@ewestsoft.com// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __CG_ADD_MOUSE_TO_ZONE_H__#define __CG_ADD_MOUSE_TO_ZONE_H__#include "Packet.h"#include "PacketFactory.h"//////////////////////////////////////////////////////////////////////////////// class CGAddMouseToZone;//////////////////////////////////////////////////////////////////////////////class CGAddMouseToZone : public Packet {public:	CGAddMouseToZone() throw();	~CGAddMouseToZone() throw();public:    void read(SocketInputStream & iStream) throw(ProtocolException, Error);    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	void execute(Player* pPlayer) throw(ProtocolException, Error);	PacketID_t getPacketID() const throw() { return PACKET_CG_ADD_MOUSE_TO_ZONE; }	PacketSize_t getPacketSize() const throw() { return szObjectID; }	string getPacketName() const throw() { return "CGAddMouseToZone"; }	string toString() const throw();	public:	ObjectID_t getObjectID() throw() { return m_ObjectID; }	void setObjectID(ObjectID_t ObjectID) throw() { m_ObjectID = ObjectID; }private :	ObjectID_t m_ObjectID;};//////////////////////////////////////////////////////////////////////////////// class CGAddMouseToZoneFactory;//////////////////////////////////////////////////////////////////////////////class CGAddMouseToZoneFactory : public PacketFactory {public:	Packet* createPacket() throw() { return new CGAddMouseToZone(); }	string getPacketName() const throw() { return "CGAddMouseToZone"; }	PacketID_t getPacketID() const throw() { return Packet::PACKET_CG_ADD_MOUSE_TO_ZONE; }	PacketSize_t getPacketMaxSize() const throw() { return szObjectID; }};//////////////////////////////////////////////////////////////////////////////// class CGAddMouseToZoneHandler;//////////////////////////////////////////////////////////////////////////////class CGAddMouseToZoneHandler {public:	static void execute(CGAddMouseToZone* pPacket, Player* player) throw(ProtocolException, Error);};#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?