lcregisterplayererror.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 101 行

H
101
字号
//////////////////////////////////////////////////////////////////////// // Filename    : LCRegisterPlayerError.h // Written By  : Reiot// Description :// //////////////////////////////////////////////////////////////////////#ifndef __LC_REGISTER_PLAYER_ERROR_H__#define __LC_REGISTER_PLAYER_ERROR_H__// include files#include "Packet.h"#include "PacketFactory.h"////////////////////////////////////////////////////////////////////////// class LCRegisterPlayerError;////////////////////////////////////////////////////////////////////////class LCRegisterPlayerError : public Packet {public:	    // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促.    void read(SocketInputStream & iStream) throw(ProtocolException, Error);		        // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促.    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	// execute packet's handler	void execute(Player* pPlayer) throw(ProtocolException, Error);	// get packet id	PacketID_t getPacketID() const throw() { return PACKET_LC_REGISTER_PLAYER_ERROR; }		// get packet's body size	PacketSize_t getPacketSize() const throw() { return szBYTE; }		// get packet's name	string getPacketName() const throw() { return "LCRegisterPlayerError"; }		// get packet's debug string	string toString() const throw();		BYTE getErrorID() const throw() { return m_ErrorID; }	void setErrorID(BYTE ErrorID) throw() { m_ErrorID = ErrorID; }private : 	// 俊矾 ID	BYTE m_ErrorID;};////////////////////////////////////////////////////////////////////////// class LCRegisterPlayerErrorFactory;//// Factory for LCRegisterPlayerError////////////////////////////////////////////////////////////////////////class LCRegisterPlayerErrorFactory : public PacketFactory {public:		// create packet	Packet* createPacket() throw() { return new LCRegisterPlayerError(); }	// get packet name	string getPacketName() const throw() { return "LCRegisterPlayerError"; }		// get packet id	PacketID_t getPacketID() const throw() { return Packet::PACKET_LC_REGISTER_PLAYER_ERROR; }	// get packet's max body size	PacketSize_t getPacketMaxSize() const throw() { return szBYTE; }	};////////////////////////////////////////////////////////////////////////// class LCRegisterPlayerErrorHandler;////////////////////////////////////////////////////////////////////////class LCRegisterPlayerErrorHandler {public:	// execute packet's handler	static void execute(LCRegisterPlayerError* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?