lcpclist.h
来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 133 行
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133 行
//////////////////////////////////////////////////////////////////////// // Filename : LCPCList.h // Written By : Reiot// Description :// //////////////////////////////////////////////////////////////////////#ifndef __LC_PC_LIST_H__#define __LC_PC_LIST_H__// include files#include "Packet.h"#include "PacketFactory.h"#include "PCInfo.h"#include "PCSlayerInfo.h"#include "PCVampireInfo.h"#include "PCOustersInfo.h"////////////////////////////////////////////////////////////////////////// class LCPCList;////////////////////////////////////////////////////////////////////////class LCPCList : public Packet {public: // constructor // PCInfo* 硅凯俊 阿阿 NULL阑 瘤沥茄促. LCPCList() throw(); // destructor // PCInfo* 硅凯俊 且寸等 按眉甫 昏力茄促. ~LCPCList() throw(); // 涝仿胶飘覆(滚欺)栏肺何磐 单捞鸥甫 佬绢辑 菩哦阑 檬扁拳茄促. void read(SocketInputStream & iStream) throw(ProtocolException, Error); // 免仿胶飘覆(滚欺)栏肺 菩哦狼 官捞呈府 捞固瘤甫 焊辰促. void write(SocketOutputStream & oStream) const throw(ProtocolException, Error); // execute packet's handler void execute(Player* pPlayer) throw(ProtocolException, Error); // get packet id PacketID_t getPacketID() const throw() { return PACKET_LC_PC_LIST; } // get packet's body size PacketSize_t getPacketSize() const throw(); // get packet's name string getPacketName() const throw() { return "LCPCList"; } // get packet's debug string string toString() const throw(); public: // get/set pc info PCInfo* getPCInfo(Slot slot) const throw(NoSuchElementException) { if(m_pPCInfos[ slot ] == NULL) throw NoSuchElementException("no such PC exist in that slot"); return m_pPCInfos[slot]; } void setPCInfo(Slot slot, PCInfo* pPCInfo) throw(DuplicatedException) { if(m_pPCInfos[ slot ] != NULL) throw DuplicatedException("PCInfo duplicated."); m_pPCInfos[slot] = pPCInfo; }private : // 某腐磐 沥焊 PCInfo* m_pPCInfos[ SLOT_MAX ];};////////////////////////////////////////////////////////////////////////// class LCPCListFactory;//// Factory for LCPCList////////////////////////////////////////////////////////////////////////class LCPCListFactory : public PacketFactory {public: // create packet Packet* createPacket() throw() { return new LCPCList(); } // get packet name string getPacketName() const throw() { return "LCPCList"; } // get packet id PacketID_t getPacketID() const throw() { return Packet::PACKET_LC_PC_LIST; } // get packet's max body size PacketSize_t getPacketMaxSize() const throw() { // 浇饭捞绢 沥焊啊 轨颇捞绢 沥焊焊促 荤捞令啊 农扁 锭巩俊, // 捞 菩哦狼 弥措 农扁绰 浇饭捞绢 3 疙老 版快捞促. return PCSlayerInfo::getMaxSize()* SLOT_MAX + SLOT_MAX; } };////////////////////////////////////////////////////////////////////////// class LCPCListHandler;////////////////////////////////////////////////////////////////////////class LCPCListHandler {public: // execute packet's handler static void execute(LCPCList* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif
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