gcnotifywin.h

来自「天之炼狱1服务器端源文件游戏服务端不完整」· C头文件 代码 · 共 69 行

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//////////////////////////////////////////////////////////////////////////////// Filename    : GCNotifyWin.h // Written By  : excel96// Description : //////////////////////////////////////////////////////////////////////////////#ifndef __GC_NOTIFY_WIN_H__#define __GC_NOTIFY_WIN_H__#include "Packet.h"#include "PacketFactory.h"//////////////////////////////////////////////////////////////////////////////// class GCNotifyWin;// NPC 狼 措荤甫 林函狼 PC 甸俊霸 傈价茄促.//////////////////////////////////////////////////////////////////////////////class GCNotifyWin : public Packet {public:    void read(SocketInputStream & iStream) throw(ProtocolException, Error);    void write(SocketOutputStream & oStream) const throw(ProtocolException, Error);	void execute(Player* pPlayer) throw(ProtocolException, Error);	PacketID_t getPacketID() const throw() { return PACKET_GC_NOTIFY_WIN; }	PacketSize_t getPacketSize() const throw() { return szDWORD + szBYTE + m_Name.size(); }	string getPacketName() const throw() { return "GCNotifyWin"; }	string toString() const throw();	DWORD getGiftID() const throw() { return m_GiftID; }	void setGiftID(DWORD gID) throw() { m_GiftID = gID; }	string getName() const throw() { return m_Name; }	void setName(const string & msg) throw() { m_Name = msg; }private:	DWORD		m_GiftID; // NPC's object id	string		m_Name;  // chatting message	};//////////////////////////////////////////////////////////////////////////////// class GCNotifyWinFactory;//////////////////////////////////////////////////////////////////////////////class GCNotifyWinFactory : public PacketFactory {public:	Packet* createPacket() throw() { return new GCNotifyWin(); }	string getPacketName() const throw() { return "GCNotifyWin"; }	PacketID_t getPacketID() const throw() { return Packet::PACKET_GC_NOTIFY_WIN; }	PacketSize_t getPacketMaxSize() const throw() { return szDWORD + szBYTE + 2048 ; }};//////////////////////////////////////////////////////////////////////////////// class GCNotifyWinHandler;//////////////////////////////////////////////////////////////////////////////class GCNotifyWinHandler {public:	static void execute(GCNotifyWin* pPacket, Player* pPlayer) throw(ProtocolException, Error);};#endif

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